提交历史

作者 SHA1 备注 提交日期
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 年之前
  mateuszb 560315bc48 * SlotID refactoring 12 年之前
  Michał W. Urbańczyk 12e627ec49 Fixed #1206. 12 年之前
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 年之前
  mateuszb bda766b697 * refactoring 12 年之前
  Ivan Savenko 5a8787b74d - fixed some compiler warnings, gcc\clang work fine 12 年之前
  mateuszb 8a8eecd063 * refactoring 12 年之前
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 年之前
  Michał W. Urbańczyk 13b3d23b26 Finally working hero crossover in campaigns. 12 年之前
  mateuszb f1c78e3260 * creature ID refactoring 12 年之前
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 年之前
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 年之前
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 年之前
  beegee1 c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 年之前
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 年之前
  Ivan Savenko 15a7f43e11 - fixed #1075, #1080, #1081 13 年之前
  mateuszb f3f4a7633d * fixed 1085 13 年之前
  mateuszb 18bd898cb1 * fixed bug when starting certain maps in campaigns 13 年之前
  mateuszb 6a81c8b1af * campaign against magic numbers 13 年之前
  mateuszb 8e3de98059 * restoring campaign features 13 年之前
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added 13 年之前
  Michał W. Urbańczyk 3e346e737a Fixed type enum mismatch between Component and CComponent causing a crash when displaying w window with player flag. 13 年之前
  Michał W. Urbańczyk 6530e7a1e1 * servers will not allow using out-of-range slots ( #1061 ) 13 年之前
  Michał W. Urbańczyk a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. 13 年之前
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 年之前
  DjWarmonger 12511d8fee First part of new Quest Log, including common quest interface. 13 年之前
  DjWarmonger ac997b8214 Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill. 13 年之前
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 年之前
  DjWarmonger 5435101182 Lots of fixes and improvements for Commander interface. 13 年之前