Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 900b1c1763 Simplified text input handling, fixes hotkeys on windows with text input %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8b61c0d59b Replaced CIntObject::type bitfield with bool's. Added input blocking. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 48eb8ab54f Play sound when receiving message, not just on sending ours %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 64cc246358 Fix positioning of console log overlay %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 243773b6ef Renamed some adventure map files & classes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ca15bf5698 Added autoselection of in-game console log width %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a015bf6507 Initial part of dynamically-sized adventure map: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dea10e6091 Use more descriptive names for hotkeys %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dd227d24c3 Formatting and cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6a46138617 Moved current selection to local state class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4ec32e4dcd Renamed CAdvMapInt to its proper full name %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f1902ab247 Initial refactoring to encapsulate adventure map %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0abc00f82e Fix assertion failure in in-game console %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a8fe8c0f3b Converted timer event into tick event that is called every frame %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7ef5163d9d Merge pull request #1581 from IvanSavenko/map_render_rewrite %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b57a07b10f Restored ambient sounds functionality %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko acdb8d6e06 renamed Unicode -> TextOperations, to use for all text processing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 65c020ef34 Moved Unicode namespace out of GeneralTextHandler file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko aab082fd2e Remove remaining access to SDL_Events %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cfcaf5cbb6 renamed keyDown -> keyPressed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 84dfcacafd Updated CMakeLists and file headers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9366506e2c Finalized split of AdventureMapClasses %!s(int64=2) %!d(string=hai) anos