Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 483a4689ce Fixes for code review issues %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Dmitry Orlov d6a4767865 Mod system improvement: Patch 2 %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov 934c4e511d Special buildings support : Patch 1 %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov f4816b0824 Mod system improvement Part I : Special buildings should work in the modders towns %!s(int64=5) %!d(string=hai) anos
  John Bolton c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. %!s(int64=5) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  AlexVinS 614cde4a55 Fixed two memory leaks %!s(int64=7) %!d(string=hai) anos
  Dydzio 22ce535a2a Fix not responding statusbar %!s(int64=7) %!d(string=hai) anos
  KasyanDiGris fa5a14e2d8 Stabilize vcmi (#488) %!s(int64=7) %!d(string=hai) anos
  yupinov b56f862094 Yog is not able to buy a spellbook in his campaign anymore, as intended (#472) %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) %!s(int64=7) %!d(string=hai) anos
  Raphnalor 0f00dbf8cf Fix highlighting of a selected bonus for campaign. (#432) %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  FeniksFire 1331c81a8b Update graphics for QuickRecruitmentWindow %!s(int64=7) %!d(string=hai) anos
  AlexVinS 39194a0629 Merge branch 'SplittingShortcuts' into develop %!s(int64=8) %!d(string=hai) anos
  FeniksFire 3c3aaa7bb5 Improvement quick recruitment window %!s(int64=8) %!d(string=hai) anos
  FeniksFire f2b7c85811 Adding object construction macro with parameter %!s(int64=8) %!d(string=hai) anos
  FeniksFire a4f701014b Quick Army Purhase in Town Screen %!s(int64=8) %!d(string=hai) anos
  AlexVinS c39cd5f951 Town building build mode fixes %!s(int64=8) %!d(string=hai) anos
  AlexVinS 64d9dadd64 Logging cleanup. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 61e241308d Logging cleanup %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov cb40c093f8 Avoid boost::optional assignment for Boost 1.64 compatibility (#360) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 6d9f99d4de Code style: and one more pass on lambda expressions parameter list %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov b540ab73ed Code style: add empty parameters list to more lambda expressions %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov b2f74a93cf Code style: add empty parameter list to all lambda expressions (#345) %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS a31c28ec33 Unified war machine mechanics. %!s(int64=8) %!d(string=hai) anos