Ivan Savenko
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e3231db1c9
- primaryResource and warMachine now use string ID
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преди 13 години |
DjWarmonger
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c5d9110176
Compile fix for last commit.
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преди 13 години |
Ivan Savenko
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2643762f08
Mac OS patch from stopiccot
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преди 13 години |
alexvins
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369f0ae9c6
[PLATFORM] MinGW support added
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преди 13 години |
Michał W. Urbańczyk
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96a92d0f45
* fixed remaining part of #1071 — the screen surface has always to be created in the main thread
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преди 13 години |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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преди 13 години |
DjWarmonger
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12511d8fee
First part of new Quest Log, including common quest interface.
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преди 13 години |
Ivan Savenko
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9d2711fb51
- rewrote most of classes from adventure map window
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преди 13 години |
Ivan Savenko
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45c2809a40
- pregame will use same resolution as main game
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преди 13 години |
DjWarmonger
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d491bc1c3a
Commanders can level up. It's non-interactive yet.
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преди 13 години |
DjWarmonger
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416c08260a
- Basic Commander window
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преди 13 години |
Michał W. Urbańczyk
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5449546447
Advanced work on support for Quicksand and Land Mine spells.
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преди 13 години |
Michał W. Urbańczyk
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8baec8b093
Implemented #715 (load game from sys options). Fixed #224. Minor improvements.
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преди 13 години |
Michał W. Urbańczyk
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d9064f4f7d
Implemented #714 — restart functionality, including quick restart tweak (bound to CTRL+R).
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преди 13 години |
Michał W. Urbańczyk
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d6223dd137
Fixed #686.
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преди 13 години |
Michał W. Urbańczyk
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7317e803db
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
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преди 13 години |
DjWarmonger
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88e9dec974
Fixed Thieves Guild window showing for all players.
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преди 13 години |
Michał W. Urbańczyk
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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преди 13 години |
Michał W. Urbańczyk
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7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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преди 13 години |
Ivan Savenko
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86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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преди 14 години |
beegee1
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156aa6e4d9
* Updated class - file - handling
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преди 14 години |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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преди 14 години |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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преди 14 години |
DjWarmonger
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0903d6037c
New pack - BattleEffectTrigger for various one-shot effects with animation
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преди 14 години |
yupsi
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583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
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преди 14 години |
Frank Zago
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01566fcde1
Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601.
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преди 14 години |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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преди 14 години |
Michał W. Urbańczyk
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6ef44bde5a
Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway.
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преди 14 години |
Michał W. Urbańczyk
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3152e6d540
Fixed #771, #772 and #787.
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преди 14 години |
beegee1
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f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
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преди 14 години |