Ivan Savenko
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1c5a4c669c
- merged minimap.json into terrains.json
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13 years ago |
Ivan Savenko
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c9dd80ea6d
- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace
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13 years ago |
beegee1
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53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
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13 years ago |
DjWarmonger
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f5ddc44827
- Compile fix - unique_ptr can't be serialized
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13 years ago |
beegee1
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c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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13 years ago |
beegee1
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a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 years ago |
Ivan Savenko
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306d64b0c4
- it is possible to read json file with vector
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13 years ago |
mateuszb
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8dca88c3c8
* start map in campaign button is properly disabled/enabled (I hope)
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13 years ago |
mateuszb
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18bd898cb1
* fixed bug when starting certain maps in campaigns
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13 years ago |
mateuszb
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9acfa0d136
* more or less working HERO campaign bonus
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13 years ago |
mateuszb
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8e3de98059
* restoring campaign features
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13 years ago |
alexvins
|
369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
Ivan Savenko
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708ad6ac7f
- music player uses URI's instead of enum from music base
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13 years ago |
Ivan Savenko
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e67f8afdd9
- removed multiple unused files
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13 years ago |
Ivan Savenko
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b3c17d2788
large filesystem update. Filesysytem is now fully functional, everything should work.
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13 years ago |
Ivan Savenko
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13de841e10
- minor tweaks to quest window
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13 years ago |
Ivan Savenko
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7ddf76a081
- fixed #967
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13 years ago |
Ivan Savenko
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59255a4cad
- background for main menu can be scaled. Won't work as default due to non-scalable video
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13 years ago |
Ivan Savenko
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45c2809a40
- pregame will use same resolution as main game
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13 years ago |
Michał W. Urbańczyk
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6db3c5bc7e
* VCAI: can't request actions from action handling thread
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13 years ago |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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14 years ago |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
Ivan Savenko
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2eca314e92
- fixed #841 and #840
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14 years ago |
Ivan Savenko
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064466998a
- made main menu configurable (mainmenu.json)
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14 years ago |
Michał W. Urbańczyk
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3152e6d540
Fixed #771, #772 and #787.
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14 years ago |
Michał W. Urbańczyk
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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14 years ago |
beegee1
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45fba15511
* Reverted previously changed PreGame code
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14 years ago |
beegee1
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66b708c168
* PreGame interface gets now redrawn every frame.
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14 years ago |