Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko 265d7a22d6 Animation system update: vor 15 Jahren
  Ivan Savenko 9771dd12ff - changes in LodHandler: vor 15 Jahren
  Michał W. Urbańczyk e717f2fd05 Is zlib thread-safe...? vor 15 Jahren
  Michał W. Urbańczyk 5004c1188b Since filename extensions are omitted, GARRISON.TXT was hiding GARRISON.BMP. I've added a crude workaround (ignore the first file since it's not used). vor 15 Jahren
  Michał W. Urbańczyk e301f8e048 Reenabled campaigns. Workaround for crash when button graphic is not available. vor 15 Jahren
  Ivan Savenko c10dac929d - New animation system: vor 15 Jahren
  Frank Zago b1636fd920 Fix for file found in directory, but not in in LOD archive. vor 15 Jahren
  Ivan Savenko 88fd213e87 - LodHandler now will ignore file extensions. vor 15 Jahren
  Ivan Savenko 8902aeb3f9 Small fix to correct *.def loading outsize of *.lod vor 15 Jahren
  Frank Zago c84c9cb481 Fixed a few warnings. vor 15 Jahren
  Michał W. Urbańczyk d7ba3571bd Fixed crash on opening thieves guild window when player has no heroes. vor 15 Jahren
  mateuszb 80d42a5313 * next part of campaigns. Now all campaigns all available via custom campaign menu. vor 15 Jahren
  mateuszb 8637b021cc * (hopefully) full reading of h3c vor 15 Jahren
  mateuszb d0bf334394 * reading of .h3c headers vor 16 Jahren
  Michał W. Urbańczyk 5d74e61e3e Hopefully fixed compilation. Unified line endings. vor 16 Jahren
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour vor 16 Jahren
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. vor 16 Jahren
  mateuszb 68c5bb63a4 * various improvements and code cleanups vor 16 Jahren
  Frank Zago ea361fe2b4 Removed unused code. vor 16 Jahren
  Frank Zago 044875d500 Rewrote a piece of CLodHandler::init. vor 16 Jahren
  Frank Zago 92d856d3e4 Refactored giveFile() a bit and enhanced a couple error messages. vor 16 Jahren
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. vor 16 Jahren
  mateuszb 7382314dfd * battle should now end automatically when last stack of one of sides is killed by a spell vor 16 Jahren
  mateuszb 07a769601e * faster decompression with infs2 vor 16 Jahren
  Frank Zago 2496cb4aa5 Fixed buffer overrun. vor 16 Jahren
  Michał W. Urbańczyk 9ff6501ba3 Mostly done .BIK video handling (WIN only). vor 16 Jahren
  Frank Zago 5eb067e3fd Revert memory mapped support for LOD files (r881, r886 and r895) because on Windows these files get locked and other applications cannot access them anymore. vor 16 Jahren
  Frank Zago e3c3d3478d Simplify infs2. vor 16 Jahren
  Frank Zago 0f6bb0d8b0 Use mapped memory for LOD files. Fixed a few bugs. vor 16 Jahren
  mateuszb f9ae91d88c * further changes towards support for ranged spells vor 16 Jahren