História revízii

Autor SHA1 Správa Dátum
  Ivan Savenko 265d7a22d6 Animation system update: 15 rokov pred
  Ivan Savenko 9771dd12ff - changes in LodHandler: 15 rokov pred
  Michał W. Urbańczyk e717f2fd05 Is zlib thread-safe...? 15 rokov pred
  Michał W. Urbańczyk 5004c1188b Since filename extensions are omitted, GARRISON.TXT was hiding GARRISON.BMP. I've added a crude workaround (ignore the first file since it's not used). 15 rokov pred
  Michał W. Urbańczyk e301f8e048 Reenabled campaigns. Workaround for crash when button graphic is not available. 15 rokov pred
  Ivan Savenko c10dac929d - New animation system: 15 rokov pred
  Frank Zago b1636fd920 Fix for file found in directory, but not in in LOD archive. 15 rokov pred
  Ivan Savenko 88fd213e87 - LodHandler now will ignore file extensions. 15 rokov pred
  Ivan Savenko 8902aeb3f9 Small fix to correct *.def loading outsize of *.lod 15 rokov pred
  Frank Zago c84c9cb481 Fixed a few warnings. 15 rokov pred
  Michał W. Urbańczyk d7ba3571bd Fixed crash on opening thieves guild window when player has no heroes. 15 rokov pred
  mateuszb 80d42a5313 * next part of campaigns. Now all campaigns all available via custom campaign menu. 16 rokov pred
  mateuszb 8637b021cc * (hopefully) full reading of h3c 16 rokov pred
  mateuszb d0bf334394 * reading of .h3c headers 16 rokov pred
  Michał W. Urbańczyk 5d74e61e3e Hopefully fixed compilation. Unified line endings. 16 rokov pred
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour 16 rokov pred
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 rokov pred
  mateuszb 68c5bb63a4 * various improvements and code cleanups 16 rokov pred
  Frank Zago ea361fe2b4 Removed unused code. 16 rokov pred
  Frank Zago 044875d500 Rewrote a piece of CLodHandler::init. 16 rokov pred
  Frank Zago 92d856d3e4 Refactored giveFile() a bit and enhanced a couple error messages. 16 rokov pred
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 rokov pred
  mateuszb 7382314dfd * battle should now end automatically when last stack of one of sides is killed by a spell 16 rokov pred
  mateuszb 07a769601e * faster decompression with infs2 16 rokov pred
  Frank Zago 2496cb4aa5 Fixed buffer overrun. 16 rokov pred
  Michał W. Urbańczyk 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 rokov pred
  Frank Zago 5eb067e3fd Revert memory mapped support for LOD files (r881, r886 and r895) because on Windows these files get locked and other applications cannot access them anymore. 16 rokov pred
  Frank Zago e3c3d3478d Simplify infs2. 16 rokov pred
  Frank Zago 0f6bb0d8b0 Use mapped memory for LOD files. Fixed a few bugs. 16 rokov pred
  mateuszb f9ae91d88c * further changes towards support for ranged spells 16 rokov pred