beegee1
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a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 жил өмнө |
beegee1
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720deba838
* Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..)
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13 жил өмнө |
alexvins
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ff3da291a1
[refactor] reduce some code duplication. no functional changes
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13 жил өмнө |
Michał W. Urbańczyk
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f8a27a9fdb
* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
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13 жил өмнө |
Michał W. Urbańczyk
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ecd8947d8e
Crashes on starting next campaign mission should be fixed.
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13 жил өмнө |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 жил өмнө |
Ivan Savenko
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0ca9f64573
Next part of town configuration:
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13 жил өмнө |
Ivan Savenko
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d72c44e4c3
- fixed modifiers keys behaviour in TextInput
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13 жил өмнө |
Ivan Savenko
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708ad6ac7f
- music player uses URI's instead of enum from music base
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13 жил өмнө |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 жил өмнө |
DjWarmonger
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12511d8fee
First part of new Quest Log, including common quest interface.
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13 жил өмнө |
Ivan Savenko
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770a6e077c
- handling of incorrect or missing configuration files (settings.json\defaultSettings.json)
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13 жил өмнө |
Ivan Savenko
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7a6133a824
- some bugfixing
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13 жил өмнө |
Ivan Savenko
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2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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13 жил өмнө |
Ivan Savenko
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9d2711fb51
- rewrote most of classes from adventure map window
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13 жил өмнө |
Ivan Savenko
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d60f2d57a0
- first part of CIntObject API clean-up.
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13 жил өмнө |
Ivan Savenko
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49495c9caf
- possibly fixed #966 and #958
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13 жил өмнө |
Ivan Savenko
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665837d656
- hopefully better town development for AI
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13 жил өмнө |
Ivan Savenko
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45c2809a40
- pregame will use same resolution as main game
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13 жил өмнө |
Ivan Savenko
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8de71c2b39
- fixed #711, #862, #321
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13 жил өмнө |
Ivan Savenko
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90ff99d4eb
- fixed ancient #31
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13 жил өмнө |
Ivan Savenko
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9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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13 жил өмнө |
Ivan Savenko
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46f48f0676
- bugfixing:
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13 жил өмнө |
Michał W. Urbańczyk
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 жил өмнө |
Michał W. Urbańczyk
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8baec8b093
Implemented #715 (load game from sys options). Fixed #224. Minor improvements.
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13 жил өмнө |
Michał W. Urbańczyk
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d9064f4f7d
Implemented #714 — restart functionality, including quick restart tweak (bound to CTRL+R).
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13 жил өмнө |
Michał W. Urbańczyk
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3bf76cb719
Fixed #216 and #907.
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13 жил өмнө |
Michał W. Urbańczyk
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7317e803db
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
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13 жил өмнө |
Ivan Savenko
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9ce3c78387
- fix for compilation with gcc-4.5
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13 жил өмнө |
Michał W. Urbańczyk
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 жил өмнө |