Commit History

Author SHA1 Message Date
  DjWarmonger 121c39a994 Fixed Jebus and CoD templates. 11 years ago
  DjWarmonger 51495381ef Better obstacle shapes inside zones. 11 years ago
  DjWarmonger b208ebbee9 Increase treasure density to match OH3. 11 years ago
  DjWarmonger fee2184996 Wood & ore mines will be placed close to zone center. 11 years ago
  DjWarmonger 50dc22fa1b Tuned density. 11 years ago
  DjWarmonger 3886a19771 More balanced treasure pile distribution. 11 years ago
  DjWarmonger 9e5cc2d1b1 Treasure piles will prefer to grow upwards to make space for object accessible from bottom. 11 years ago
  DjWarmonger 91d89add7c Reverted RMG bug introduced in https://github.com/vcmi/vcmi/commit/6da79d01d7f3c6ddf268173e10b07f4f4ee6378e 11 years ago
  KroArtem 6da79d01d7 reverted changes back 11 years ago
  KroArtem 305ce5b53d fixed else statement 11 years ago
  KroArtem e73c60740c corrected text in vcmibuilder, corrected errors and warnings from cppcheck 11 years ago
  AlexVinS 4e9cff3403 spelling fix 11 years ago
  DjWarmonger d280b0ac9f Cleaned some logs. 11 years ago
  DjWarmonger b61b79b458 For 0.97 release: generate full underground to avoid many issues 11 years ago
  DjWarmonger 9eeea7299a - Removed unecessary includes 11 years ago
  DjWarmonger ce83db0f43 - Option to configure monster types spawning in a zone 11 years ago
  DjWarmonger 530a3e69bf Option to allow / ban certain types of town in a template. 11 years ago
  DjWarmonger 06983fc346 Fixed issue with empty mage guild on random maps. 11 years ago
  DjWarmonger f7882135e6 More random paths within zones. 11 years ago
  DjWarmonger e40818f2c6 Fixed incorrect treasure distance on underground maps. 11 years ago
  DjWarmonger 1f7ce7c1d9 Cut area around towns to prevent sealing off parts of zone. 11 years ago
  DjWarmonger df9d2f8d8f A bit smarter algorithm for cutting paths. 11 years ago
  DjWarmonger 87ecd0075e Even tighter obstacles. 11 years ago
  DjWarmonger 3e36d0d88b Possible tweak for underground. 11 years ago
  DjWarmonger b96ab55c4d Tighten obstacles to improve map look and feel. It should be now on pair with original maps :) 11 years ago
  DjWarmonger f3d7c658f0 Ensure distance between treasure piles. 11 years ago
  DjWarmonger 0f4608ae01 Nicer treasure piles. 11 years ago
  DjWarmonger 5cb6eaa252 Fixed major RMG bug. 11 years ago
  DjWarmonger 147ca72f65 Fixed RMG Prisons. 11 years ago
  DjWarmonger 2c91a10dcd Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 11 years ago