Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko ba9e3dca9d Mod management rework, part 1 hai 1 ano
  Ivan Savenko 01d787fb5a Removed remaining cases of serialization of VLC entities hai 1 ano
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC hai 1 ano
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class hai 1 ano
  Ivan Savenko 20d5b33ea6 Remove marketModes as member hai 1 ano
  Ivan Savenko 01396b62b7 Extracted handling of type ID's from serializer into a separate class hai 1 ano
  SoundSSGood 2e3e6b1553 market->getObjInstanceID() hai 1 ano
  SoundSSGood 58bb2b58e3 IMarket suggestions hai 1 ano
  SoundSSGood cd7ebea9e3 cleanup unused code hai 1 ano
  Ivan Savenko 2f3f3c21df Rename town building types to more clear names hai 1 ano
  Ivan Savenko 01a9509ccb Remove unused code, reduce includes hai 1 ano
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks hai 1 ano
  Ivan Savenko c4b8778e8b Remove unused code hai 1 ano
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library hai 1 ano
  SoundSSGood 6dd76908bc MoveArtifact struct not used now hai 1 ano
  Ivan Savenko 3bea383b59 Merge branch 'vcmi/beta' into 'vcmi/develop' hai 1 ano
  Ivan Savenko 76bb32536f Correctly iterate over allowed spells set (was vector originally) hai 1 ano
  Ivan Savenko 84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer hai 1 ano
  Ivan Savenko 80fc2bb695 Merge remote-tracking branch 'vcmi/develop' into lobby hai 1 ano
  SoundSSGood a42b60feb9 suggested changes hai 1 ano
  Ivan Savenko fc4ae3bd8c Merge remote-tracking branch 'vcmi/develop' into lobby hai 1 ano
  Ivan Savenko 0a1153e1c6 Switch client-server communication to new API %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. hai 1 ano
  Ivan Savenko 2c4cad7d9c Slight simplification of bonus system node class hai 1 ano
  Ivan Savenko 0842f5afee Removed remaining usages of std::vector<bool> %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5c810df36f Reorganized types registration code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko eb167d94a6 Mod compatibility check is now in a separate class and not part of %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0691dfef3b Moved stateful artifact randomization logic to gamestate from handler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ad3c870fb6 Remove serialization of VLC, remove unused code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 184f5a72cc Use toEntity/toXXX methods in Identifier instead VLC objects access %!s(int64=2) %!d(string=hai) anos