Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko b1285bc506 Merged GUI refactoring into develop, fixed conflicts vor 11 Jahren
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants vor 11 Jahren
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: vor 11 Jahren
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files vor 11 Jahren
  Ivan Savenko 92d22bae63 Merge branch 'feature/creatureWindow' into refactoring/guiClasses vor 11 Jahren
  Ivan Savenko 647b9c683f Reorganized client source tree: vor 11 Jahren
  Ivan Savenko 83099fdb78 Moved all non-window GUI elements out from GUI classes file. TODO: reorganize source tree vor 11 Jahren
  Ivan Savenko 55ff933b7f Reducing size of GUI classes. Split trade windows into a separate file vor 11 Jahren
  AlexVinS 9b8ad51cd3 Run all rendering with pim lock if possible vor 11 Jahren
  AlexVinS 8a488aeb86 Cleanup vor 11 Jahren
  AlexVinS ecc7b8e05a Draw cursor on each frame. Fix TTF rendering under cursor. vor 11 Jahren
  AlexVinS e521e6687a centralize cursor drawing vor 11 Jahren
  AlexVinS dbb7526040 fix uninitialized flag vor 11 Jahren
  Ivan Savenko 7a9547bb44 New creature window made without use of H3 graphics vor 11 Jahren
  AlexVinS 195eae48ca Merge branch 'develop' into SDL2 vor 11 Jahren
  Ivan Savenko 5ebc0e8614 First part of object instance API cleanup vor 11 Jahren
  AlexVinS 4e4ba6654c fix Eye of magi, also fix #1608 vor 11 Jahren
  AlexVinS 3b8d0e44d4 Merge branch 'develop' into SDL2 vor 11 Jahren
  AlexVinS ac7703ffb0 Fix hero movement rendering vor 11 Jahren
  AlexVinS 8cc5363882 fix warning, cleanup vor 11 Jahren
  AlexVinS 13bd4ddcb2 Now movement can be canceled vor 11 Jahren
  AlexVinS 5fa5ba622f Start preparation for moveHero threaded implementation vor 11 Jahren
  AlexVinS 5fdc63ab5b tiny fixes vor 11 Jahren
  AlexVinS 6890c2650b fix keyboard state access vor 11 Jahren
  Ivan Savenko b2e8c92383 Cleanup: vor 11 Jahren
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits vor 11 Jahren
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. vor 11 Jahren
  Ivan Savenko 7f276185bd Moving files: vor 11 Jahren
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. vor 11 Jahren
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 vor 11 Jahren