Michał W. Urbańczyk
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ad841f7fea
Implemented Summon Boat spell.
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15 years ago |
Michał W. Urbańczyk
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9588e39e84
To be released as 0.75d. Fixed town list with hotseat. Fixed colouring hero window. Minor fixes.
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15 years ago |
mateuszb
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3a76d72b69
* support for increasing / decreasing luck / morale for allies / enemies
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16 years ago |
mateuszb
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5b0d646ddb
* support for SPELL_AFTER_ATTACK, including most of spell 77 support
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16 years ago |
mateuszb
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b2aa0e5930
* partial support for grail digging
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16 years ago |
mateuszb
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80d42a5313
* next part of campaigns. Now all campaigns all available via custom campaign menu.
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16 years ago |
OnionKnight
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ab75f4b1f8
Some work on artifact assembly.
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16 years ago |
Michał W. Urbańczyk
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0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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16 years ago |
mateuszb
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69bed4a8d6
* small changes
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16 years ago |
OnionKnight
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137ab65a13
Fixed artifact screens so only local changes are made. Some ugly const casting, for now.
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16 years ago |
mateuszb
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f5a719c2da
* next part of thieves' guild window
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16 years ago |
Michał W. Urbańczyk
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5d74e61e3e
Hopefully fixed compilation. Unified line endings.
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16 years ago |
Ivan Savenko
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def041a8c9
#39 and #106 - fixed cosmetic buildings behaviour
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16 years ago |
OnionKnight
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0a96decf87
* Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack.
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16 years ago |
mateuszb
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db4ee5844f
* implemented 206 and 207 from mantis
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16 years ago |
Frank Zago
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fe80e8b553
Fixed some typos.
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16 years ago |
OnionKnight
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95808db933
* Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none.
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16 years ago |
Frank Zago
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1c54c639e4
Ensure hero destination tile exists. Fixes bug 73.
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16 years ago |
Michał W. Urbańczyk
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fe7ef6bbe1
Smart map object serialization over net.
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16 years ago |
mateuszb
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027b948a07
* damage estimation should be better
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16 years ago |
Michał W. Urbańczyk
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 years ago |
mateuszb
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a4df8e8831
* partial support for arrow turrets
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16 years ago |
mateuszb
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5bfbcfb000
* next part of sieges
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16 years ago |
mateuszb
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d25a5a795e
* next part of sieges
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16 years ago |
Michał W. Urbańczyk
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ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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16 years ago |
mateuszb
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8fac12f957
* estimating damage that will be dealt while choosing stack to attack
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16 years ago |
mateuszb
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fceeb05e16
* a bit of pathfinder interface redesign
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16 years ago |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 years ago |
mateuszb
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adcfb3c020
* second part of sieges
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16 years ago |