|  Ivan Savenko | b373c4a2b6
							
							Fix Status Bar & In-game console activation | 2 years ago | 
				
					
						|  Ivan Savenko | d29c9d6445
							
							Fortify CLabel interface to prevent unchecked access | 2 years ago | 
				
					
						|  Ivan Savenko | d40d5250b7
							
							changes to status bar according to review comments: | 2 years ago | 
				
					
						|  Ivan Savenko | ac839ad26a
							
							Changes to rest of the code according to review: | 2 years ago | 
				
					
						|  Ivan Savenko | c855823528
							
							Renamed files in client/battle to match new names of classes | 2 years ago | 
				
					
						|  Ivan Savenko | 495e0b3657
							
							Merge remote-tracking branch 'vcmi/develop' into battleint_refactor | 2 years ago | 
				
					
						|  Andrii Danylchenko | d6ca8017bf
							
							Clickable status bar to send messages with on mobile | 2 years ago | 
				
					
						|  Ivan Savenko | 0cae259f53
							
							Most of rendering in BattleInt is done via canvas | 2 years ago | 
				
					
						|  Ivan Savenko | 7a6ad671ab
							
							Separated battle control panel into new class, refactoring of | 2 years ago | 
				
					
						|  lainon | 7fdad4e0f6
							
							Code refactor following C++ standard and condition fixes | 3 years ago | 
				
					
						|  Andrii Danylchenko | 5f5a259974
							
							Merge pull request #1013 from kambala-decapitator/ios-chat-text-enter | 3 years ago | 
				
					
						|  Andrey Filipenkov | 8c8394b6ed
							
							fix passing coordinates of the status bar when triggering in-game console input | 3 years ago | 
				
					
						|  Tomasz Zieliński | 20c102e648
							
							Remove T prefix from new typedefs | 3 years ago | 
				
					
						|  Tomasz Zieliński | 2bd30556a3
							
							Store TerrainType by havlue and handle by reference | 3 years ago | 
				
					
						|  Tomasz Zieliński | 4ea57ea7fc
							
							A variety of suggested style tweaks | 3 years ago | 
				
					
						|  Tomasz Zieliński | a5077245a8
							
							Merge remote-tracking branch 'origin/develop' into terrain-rewrite | 3 years ago | 
				
					
						|  Tomasz Zieliński | fa31309eed
							
							Fixed minimap colors | 3 years ago | 
				
					
						|  Tomasz Zieliński | 494b0f0226
							
							First version that compiles | 3 years ago | 
				
					
						|  Tomasz Zieliński | b20f649521
							
							stash | 3 years ago | 
				
					
						|  Andrey Filipenkov | a320af837d
							
							fix includes in client subdirectories | 3 years ago | 
				
					
						|  Nordsoft91 | aaa07e4d2e
							
							New terrain support - part 1 (#755) | 3 years ago | 
				
					
						|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | 5 years ago | 
				
					
						|  laikh | 90e2ab58a8
							
							Include header SDL_Compat.h in AdventureMapClasses.cpp | 5 years ago | 
				
					
						|  Michał Janiszewski | 7be9aa4868
							
							Prevent shadowing of function arguments by local vars | 7 years ago | 
				
					
						|  Alexander Shishkin | 75f8c8b29a
							
							Gui cleanup4 (#446) | 7 years ago | 
				
					
						|  Alexander Shishkin | 5c09f751b3
							
							Gui cleanup3 - UI refactoring to use smart pointers (#440) | 7 years ago | 
				
					
						|  Arseniy Shestakov | ac66fc7f42
							
							Full rework of pre-game interface and networking | 7 years ago | 
				
					
						|  Nikolay Shalakin | 3795985de9
							
							Eliminate warnings / errors. Pull request #388 | 8 years ago | 
				
					
						|  AlexVinS | 64d9dadd64
							
							Logging cleanup. | 8 years ago | 
				
					
						|  ArseniyShestakov | a4c0ad94b1
							
							Code style: remove default value hints in definitions (#342) | 8 years ago |