Commit History

Author SHA1 Message Date
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state 15 years ago
  mateuszb 4929cf9782 * enum for secondary skills 15 years ago
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
  Michał W. Urbańczyk 69b97e0a51 Little more changes. 15 years ago
  Michał W. Urbańczyk f020562570 Merged changes from trunk. 15 years ago
  mateuszb 6f56b5bb30 * a few more consts 15 years ago
  mateuszb efedb1a55a * minor cleanup 15 years ago
  DjWarmonger ea03273c8e Some work towards useful AI: 15 years ago
  Michał W. Urbańczyk 7c3f3d20c3 Stacks #2 -> towards new system of stack operations. 15 years ago
  Michał W. Urbańczyk 32ce20af15 Moving stack system to pointers, part #1 15 years ago
  Frank Zago fdad7e34e1 Remove line break in comment. 15 years ago
  mateuszb 54496ddee1 * player's serialID removed (save format broken, new game seems to work) 15 years ago
  mateuszb 71b73bad53 * mostly working hero flying and water walking; support for artifacts: 15 years ago
  Michał W. Urbańczyk a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. 15 years ago
  Michał W. Urbańczyk 993036e4a1 New non battle stack class. (Base for future improved bonus system, stack exp / arts) 15 years ago
  Michał W. Urbańczyk eb6f7fffc9 Support for smart pointer serialization. Fixed creature banks serialization. Minor fixes. 16 years ago
  Michał W. Urbańczyk 7f97a56a28 Fixed crash on casting spell. Fixed giving resources from towns. Version set to 0.74c. Incremented save format version. 16 years ago
  red1939 f7a1b74092 Next batch of code clearing. 16 years ago
  red1939 3f3c019784 Next part of AI code cleaning/reformatting. 16 years ago
  red1939 ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
  Michał W. Urbańczyk 4c458a7e47 Bumped version, restored AI and Cage. 16 years ago
  Michał W. Urbańczyk 5073365eb9 Disable AI and Cage of Warlorlds for release (crashes) 16 years ago
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame 16 years ago
  Michał W. Urbańczyk a424032ec3 Bumped version to 0.73d, restored AI. 16 years ago
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c 16 years ago
  OnionKnight 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 years ago
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm 16 years ago
  Michał W. Urbańczyk 1f0a1bd771 More fixes. 16 years ago
  Frank Zago 90c31d5cd5 Typo. 16 years ago
  Trevor Standley f4743d2fc6 Various fixes. Temporarily replaced neural network's output with random number. 16 years ago