DjWarmonger
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b8a5d0d430
Stack artifacts - part 1
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13 éve |
DjWarmonger
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56c56f81e3
Fixed #849. Fixed buying artifacts for free.
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14 éve |
DjWarmonger
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1cbd7e94e4
- Extended cap or removed sign for some values that may potentially overflow
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14 éve |
Ivan Savenko
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dbc603b7d7
- fixed crash on opening spellbook during enemy turn
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14 éve |
Ivan Savenko
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86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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14 éve |
Ivan Savenko
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91c0ce33f4
- re-generated build system
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14 éve |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 éve |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 éve |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 éve |
Ivan Savenko
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064466998a
- made main menu configurable (mainmenu.json)
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14 éve |
Ivan Savenko
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89bd7e273d
- fixed #808
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14 éve |
yupsi
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583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
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14 éve |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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14 éve |
Ivan Savenko
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d113517db4
- fixed #108, #798, #810
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14 éve |
Ivan Savenko
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3fc42134b7
- fixed #586, #757, #758
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14 éve |
Ivan Savenko
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c63df4f07a
- compile fixes for linux player
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14 éve |
Ivan Savenko
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35a528e062
- Rewrote Kingdom Overview window - all should be stable now
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14 éve |
Ivan Savenko
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0693312a8e
- fixed several crashes with joining creatures
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14 éve |
Michał W. Urbańczyk
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 éve |
Michał W. Urbańczyk
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4592ddb74e
Fixing several issues with artifacts in hero window described in note http://bugs.vcmi.eu/view.php?id=761#c1828 . Also resolving #741.
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14 éve |
Ivan Savenko
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11fade5e67
- fixed crash in #761
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14 éve |
Frank Zago
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aca118b613
Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85.
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14 éve |
Michał W. Urbańczyk
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df062614d7
Fixed #260, improvement for #250.
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14 éve |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 éve |
Michał W. Urbańczyk
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617e1f962e
New files for lib:
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14 éve |
Michał W. Urbańczyk
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b4144dc616
Callback jugglery, part 1.
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14 éve |
beegee1
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36d29424f0
* Turrets, keep and turret covers can be now be placed by altering wall_pos.txt
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14 éve |
Ivan Savenko
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e494171de3
- several changes to get reusable code
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14 éve |
beegee1
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45fba15511
* Reverted previously changed PreGame code
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14 éve |
Ivan Savenko
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61af4c745e
- recursive directory parser for LodHandler - for creature abilities and new main menu images
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14 éve |