DjWarmonger
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b8a5d0d430
Stack artifacts - part 1
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13 年之前 |
DjWarmonger
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56c56f81e3
Fixed #849. Fixed buying artifacts for free.
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14 年之前 |
DjWarmonger
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1cbd7e94e4
- Extended cap or removed sign for some values that may potentially overflow
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14 年之前 |
Ivan Savenko
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dbc603b7d7
- fixed crash on opening spellbook during enemy turn
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14 年之前 |
Ivan Savenko
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86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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14 年之前 |
Ivan Savenko
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91c0ce33f4
- re-generated build system
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14 年之前 |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 年之前 |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 年之前 |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 年之前 |
Ivan Savenko
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064466998a
- made main menu configurable (mainmenu.json)
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14 年之前 |
Ivan Savenko
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89bd7e273d
- fixed #808
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14 年之前 |
yupsi
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583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
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14 年之前 |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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14 年之前 |
Ivan Savenko
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d113517db4
- fixed #108, #798, #810
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14 年之前 |
Ivan Savenko
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3fc42134b7
- fixed #586, #757, #758
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14 年之前 |
Ivan Savenko
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c63df4f07a
- compile fixes for linux player
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14 年之前 |
Ivan Savenko
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35a528e062
- Rewrote Kingdom Overview window - all should be stable now
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14 年之前 |
Ivan Savenko
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0693312a8e
- fixed several crashes with joining creatures
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14 年之前 |
Michał W. Urbańczyk
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 年之前 |
Michał W. Urbańczyk
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4592ddb74e
Fixing several issues with artifacts in hero window described in note http://bugs.vcmi.eu/view.php?id=761#c1828 . Also resolving #741.
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14 年之前 |
Ivan Savenko
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11fade5e67
- fixed crash in #761
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14 年之前 |
Frank Zago
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aca118b613
Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85.
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14 年之前 |
Michał W. Urbańczyk
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df062614d7
Fixed #260, improvement for #250.
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14 年之前 |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 年之前 |
Michał W. Urbańczyk
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617e1f962e
New files for lib:
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14 年之前 |
Michał W. Urbańczyk
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b4144dc616
Callback jugglery, part 1.
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14 年之前 |
beegee1
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36d29424f0
* Turrets, keep and turret covers can be now be placed by altering wall_pos.txt
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14 年之前 |
Ivan Savenko
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e494171de3
- several changes to get reusable code
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14 年之前 |
beegee1
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45fba15511
* Reverted previously changed PreGame code
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14 年之前 |
Ivan Savenko
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61af4c745e
- recursive directory parser for LodHandler - for creature abilities and new main menu images
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14 年之前 |