beegee1
							
						 | 
						
							
							
								b9b25ef552
							
							- Fixed mantis #1422 (starting another scenario crashes VCMI for now)
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								41e274b4aa
							
							- Moved FunctionList from /client to /lib -> used in client and server
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								83440f1149
							
							A bit more text-related work:
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b87897096c
							
							Filesystem handling is now more flexible
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2b45e13c5c
							
							c++03 -> c++11 switch:
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								8bfc6a1116
							
							A patch from O01eg: http://forum.vcmi.eu/viewtopic.php?p=9313#9313
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								5328beb8e7
							
							- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								feea589648
							
							- Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								ee51c5beb5
							
							- Renamed /lib subfolders to lowercase
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								dbec99ffc7
							
							* PlayerColor and TeamID refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								fbb1ae1bb8
							
							* prologue videos (according to Randjan's list)
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								92995964f3
							
							a bit more of prologue/epilogue screen
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								b776b93b0c
							
							* a bit of campaign prologue/epilogue screen
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								898228fd54
							
							* minor fix for bonus selection screen
						 | 
						12 years ago | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								4bc2fd5519
							
							[c::b] renamed map subfolder to workaround dependency tracking bug
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								94c55e2632
							
							- string ID's for spells (not configurable due to hardcode)
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								62e99a1ae5
							
							- basic loading screen, no progress bar
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ff146a80fe
							
							- fixed empty tavern in new towns
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1c5a4c669c
							
							- merged minimap.json into terrains.json
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c9dd80ea6d
							
							- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								53169abea7
							
							- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								f5ddc44827
							
							- Compile fix - unique_ptr can't be serialized
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								c336abcf4a
							
							* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								a878f5f79a
							
							* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								306d64b0c4
							
							- it is possible to read json file with vector
						 | 
						13 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								8dca88c3c8
							
							* start map in campaign button is properly disabled/enabled (I hope)
						 | 
						13 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								18bd898cb1
							
							* fixed bug when starting certain maps in campaigns
						 | 
						13 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								9acfa0d136
							
							* more or less working HERO campaign bonus
						 | 
						13 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								8e3de98059
							
							* restoring campaign features
						 | 
						13 years ago | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								369f0ae9c6
							
							[PLATFORM] MinGW support added
						 | 
						13 years ago |