Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 8a31aeb94b Battle animations use tick() for updates %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Konstantin d83e58f948 vcmi: use new animation functions in client %!s(int64=2) %!d(string=hai) anos
  Konstantin eff41f66ed vcmi: now obstacles can have disappearing anim %!s(int64=2) %!d(string=hai) anos
  Konstantin 1b893fa525 client: do not show obstacles placed by another player %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 688b8db3eb Removed delays due to thread waits from battle animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a25214ae71 Fixes graphical artifacts on toggling stack queue visibility %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ae3f6c5e79 Renamed PointEffectAnimation -> EffectAnimation %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5b41ced427 Removed sound playback from PointEffectAnimation %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c172e3c8e0 Cleaned up BattleAnimationClasses file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e791323502 Implemented placement sound for obstacles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0020d76d1d Introduced animation phases for beter ordering of visuals in battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 99e5569ab5 Changes according to review %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 264f5c91e8 Applied suggestions from review %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1558c28c0a Fix obstacle rendering %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 49a6d056d9 Changes for BattleInterface classes according to code review: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7f5e5259c8 Changes to Canvas class according to review: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c855823528 Renamed files in client/battle to match new names of classes %!s(int64=2) %!d(string=hai) anos