Историја ревизија

Аутор SHA1 Порука Датум
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis пре 5 месеци
  Ivan Savenko f3de2cfe1c Removed broken & unused serialization of player interface and AI пре 1 година
  Dydzio 19453aab41 Add handling for yes/no dialogs that can be safely skipped by player пре 1 година
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers пре 1 година
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling пре 1 година
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) пре 2 година
  Ivan Savenko c8e6a7cd27 Fixed most common cases of movement actions пре 2 година
  Ivan Savenko 036df2e0ad Support multiple battles in AI пре 2 година
  nordsoft 98f7ed9dfd Implement player start turn query пре 2 година
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class пре 2 година
  Ivan Savenko 013417fb7e Code cleanup пре 2 година
  Ivan Savenko 556763fb7b Fixed handling of tactics пре 2 година
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland пре 2 година
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features пре 7 година
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file пре 8 година
  AlexVinS 3d1a84875e Queries refactoring пре 8 година
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared пре 9 година
  ArseniyShestakov f6de3f94ca Teleports: use TTeleportExitsList typedef for exits list пре 10 година
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player пре 10 година
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. пре 12 година
  Ivan Savenko b01637840a - compile fixes пре 12 година
  Ivan Savenko 7e46d462b6 - compile fixes пре 12 година
  alexvins a9d458c8f4 few more refactorings пре 12 година
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. пре 13 година
  Michał W. Urbańczyk 4cd77a0192 Naive solution for endianess issues. Seems to allow loading a big-endian save on little-endian build. пре 13 година
  Ivan Savenko 4e92859cee - fixed crash on loading of some maps пре 13 година
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. пре 13 година
  DjWarmonger 416c08260a - Basic Commander window пре 13 година
  Ivan Savenko 91c0ce33f4 - re-generated build system пре 14 година
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface пре 14 година