提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 月之前
  Ivan Savenko f3de2cfe1c Removed broken & unused serialization of player interface and AI 1 年之前
  Dydzio 19453aab41 Add handling for yes/no dialogs that can be safely skipped by player 1 年之前
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers 1 年之前
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling 1 年之前
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
  Ivan Savenko c8e6a7cd27 Fixed most common cases of movement actions 2 年之前
  Ivan Savenko 036df2e0ad Support multiple battles in AI 2 年之前
  nordsoft 98f7ed9dfd Implement player start turn query 2 年之前
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class 2 年之前
  Ivan Savenko 013417fb7e Code cleanup 2 年之前
  Ivan Savenko 556763fb7b Fixed handling of tactics 2 年之前
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2 年之前
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 年之前
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 年之前
  AlexVinS 3d1a84875e Queries refactoring 8 年之前
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 年之前
  ArseniyShestakov f6de3f94ca Teleports: use TTeleportExitsList typedef for exits list 10 年之前
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player 10 年之前
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. 12 年之前
  Ivan Savenko b01637840a - compile fixes 12 年之前
  Ivan Savenko 7e46d462b6 - compile fixes 12 年之前
  alexvins a9d458c8f4 few more refactorings 12 年之前
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 年之前
  Michał W. Urbańczyk 4cd77a0192 Naive solution for endianess issues. Seems to allow loading a big-endian save on little-endian build. 13 年之前
  Ivan Savenko 4e92859cee - fixed crash on loading of some maps 13 年之前
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. 13 年之前
  DjWarmonger 416c08260a - Basic Commander window 13 年之前
  Ivan Savenko 91c0ce33f4 - re-generated build system 14 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前