コミット履歴

作者 SHA1 メッセージ 日付
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 7 ヶ月 前
  Ivan Savenko a43c3fcb31 Restore save compatibility with 1.6 7 ヶ月 前
  Ivan Savenko e6a8e5d4bd Correctly restore bonus system on deserialization 7 ヶ月 前
  Ivan Savenko 93b18ee94b Fix some issues detected by Sonar & code review, fix build 7 ヶ月 前
  Ivan Savenko d34b47bb20 Remove pointers from artifacts 7 ヶ月 前
  Ivan Savenko 9e6397d1f9 Remove pointer to boat from CGHeroInstance 7 ヶ月 前
  Ivan Savenko 2ca1748e96 Artifact instances are now owned solely by CMap 8 ヶ月 前
  Ivan Savenko 417ea6451a Remove ConstTransitivePtr from hero and town instances 8 ヶ月 前
  SoundSSGood 60afbbe20f Necromancy & Eagle eye infowindows 7 ヶ月 前
  Ivan Savenko eb3b51a6cf Remove save compatibility with 1.5.X 8 ヶ月 前
  Ivan Savenko a061ed04de Remove usage of ConstTransitivePtr from CTown 8 ヶ月 前
  Ivan Savenko ec970c7b22 Support for configuring minimal cost for moving between tiles 9 ヶ月 前
  Ivan Savenko 40bff74195 Use small vector for unit list 10 ヶ月 前
  Ivan Savenko 73d1675ae3 Code cleanup, fixes to discovered regressions 10 ヶ月 前
  Ivan Savenko dea1eba20b Rework and optimize turnInfo used by pathfinder 10 ヶ月 前
  Ivan Savenko 919588f7ff Added cache for common hero-based bonuses 10 ヶ月 前
  Ivan Savenko 16cfb51f3e Initial version of new bonus caching system 10 ヶ月 前
  Ivan Savenko e035cf9e63 Optimized getHeroStrength method 11 ヶ月 前
  MichalZr6 f893c80192 Move UpgradeInfo class to header and source files 11 ヶ月 前
  Xilmi e60a565942 Merge remote-tracking branch 'upstream/develop' into develop 1 年間 前
  Xilmi a70f5de8c6 Merge remote-tracking branch 'upstream/develop' into develop 1 年間 前
  Ivan Savenko 697d63d2b8 Reworked and fixed gendered hero sprites on adventure map 1 年間 前
  Xilmi 63097968d3 Merge remote-tracking branch 'upstream/develop' into develop 1 年間 前
  Ivan Savenko 01d787fb5a Removed remaining cases of serialization of VLC entities 1 年間 前
  godric3 9e9f118b09 another attempt of using `CGHeroInstance::NO_PATROLLING` in map editor 1 年間 前
  godric3 ed087b7a5b Use max ui32 value instead of -1 for NO_PATROLLING 1 年間 前
  Andrzej Żak 42738e20a4 Update lib/mapObjects/CGHeroInstance.h 1 年間 前
  godric3 394812c02a try to fix build, use inline constexpr 1 年間 前
  godric3 a9e04428c8 Possibility to set hero patrol radius in map editor 1 年間 前
  Xilmi 2b99414793 Using hero's stats instead of level to determine their role. 1 年間 前