Ivan Savenko
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7ddf76a081
- fixed #967
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13 лет назад |
Ivan Savenko
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59255a4cad
- background for main menu can be scaled. Won't work as default due to non-scalable video
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13 лет назад |
Ivan Savenko
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45c2809a40
- pregame will use same resolution as main game
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13 лет назад |
Michał W. Urbańczyk
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6db3c5bc7e
* VCAI: can't request actions from action handling thread
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13 лет назад |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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14 лет назад |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 лет назад |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 лет назад |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 лет назад |
Ivan Savenko
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2eca314e92
- fixed #841 and #840
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14 лет назад |
Ivan Savenko
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064466998a
- made main menu configurable (mainmenu.json)
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14 лет назад |
Michał W. Urbańczyk
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3152e6d540
Fixed #771, #772 and #787.
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14 лет назад |
Michał W. Urbańczyk
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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14 лет назад |
beegee1
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45fba15511
* Reverted previously changed PreGame code
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14 лет назад |
beegee1
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66b708c168
* PreGame interface gets now redrawn every frame.
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14 лет назад |
beegee1
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b6c385f158
Better implementation of campaign selection screen
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14 лет назад |
beegee1
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fb929fa9b0
AB campaign selection screen added
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14 лет назад |
beegee1
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38837ebfc9
Implementation of WOG and ROE campaign selection screen
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14 лет назад |
mateuszb
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b4edd10e6c
* beegee's comments patch
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14 лет назад |
Frank Zago
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dbe38a7062
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
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15 лет назад |
Michał W. Urbańczyk
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daeb3af67a
Early changes towards MP support.
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15 лет назад |
mateuszb
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9356ba15ef
* minor improvements for campaigns
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15 лет назад |
mateuszb
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4ba3c68ced
Chenges (networking for PG, minor fixes)
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15 лет назад |
mateuszb
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d681afe1c1
Changes towards campaign support.
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15 лет назад |
mateuszb
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52319f5713
* CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved.
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15 лет назад |
mateuszb
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54496ddee1
* player's serialID removed (save format broken, new game seems to work)
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15 лет назад |
mateuszb
|
b441143a73
* monster campaign bonus handled
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15 лет назад |
mateuszb
|
c06de1f1ce
* improved campaign handling - bonus selection screen is mostly functional
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15 лет назад |
mateuszb
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052e4f08e5
* partially done campaign bonus selection
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15 лет назад |
Michał W. Urbańczyk
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d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
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15 лет назад |
Michał W. Urbańczyk
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3111a904ae
Several minor fixes.
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15 лет назад |