История коммитов

Автор SHA1 Сообщение Дата
  Ivan Savenko 7ddf76a081 - fixed #967 13 лет назад
  Ivan Savenko 59255a4cad - background for main menu can be scaled. Won't work as default due to non-scalable video 13 лет назад
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game 13 лет назад
  Michał W. Urbańczyk 6db3c5bc7e * VCAI: can't request actions from action handling thread 13 лет назад
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 лет назад
  beegee1 156aa6e4d9 * Updated class - file - handling 14 лет назад
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 лет назад
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 лет назад
  Ivan Savenko 2eca314e92 - fixed #841 and #840 14 лет назад
  Ivan Savenko 064466998a - made main menu configurable (mainmenu.json) 14 лет назад
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. 14 лет назад
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 лет назад
  beegee1 45fba15511 * Reverted previously changed PreGame code 14 лет назад
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 лет назад
  beegee1 b6c385f158 Better implementation of campaign selection screen 14 лет назад
  beegee1 fb929fa9b0 AB campaign selection screen added 14 лет назад
  beegee1 38837ebfc9 Implementation of WOG and ROE campaign selection screen 14 лет назад
  mateuszb b4edd10e6c * beegee's comments patch 14 лет назад
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 лет назад
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. 15 лет назад
  mateuszb 9356ba15ef * minor improvements for campaigns 15 лет назад
  mateuszb 4ba3c68ced Chenges (networking for PG, minor fixes) 15 лет назад
  mateuszb d681afe1c1 Changes towards campaign support. 15 лет назад
  mateuszb 52319f5713 * CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved. 15 лет назад
  mateuszb 54496ddee1 * player's serialID removed (save format broken, new game seems to work) 15 лет назад
  mateuszb b441143a73 * monster campaign bonus handled 15 лет назад
  mateuszb c06de1f1ce * improved campaign handling - bonus selection screen is mostly functional 15 лет назад
  mateuszb 052e4f08e5 * partially done campaign bonus selection 15 лет назад
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 15 лет назад
  Michał W. Urbańczyk 3111a904ae Several minor fixes. 15 лет назад