Commit Verlauf

Autor SHA1 Nachricht Datum
  mateuszb d03dbf64a6 * refactoring vor 12 Jahren
  Michał W. Urbańczyk 17755caa10 * fixed #1199 vor 12 Jahren
  mateuszb 25663ce7af * fixed vector<bool> serialization vor 12 Jahren
  mateuszb 8769f67c5d * JsonReader can convert to enums vor 12 Jahren
  DjWarmonger dcedfb05d2 Fix for #1187 vor 12 Jahren
  Ivan Savenko 46eb0b3daf - wrokaround/fix for #1177 vor 12 Jahren
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug vor 13 Jahren
  mateuszb 2848fb6fef Gernsworth's patch for bug #1118 vor 13 Jahren
  Michał W. Urbańczyk 27f8408c52 Compile fix for MSVC. vor 13 Jahren
  Ivan Savenko 62e99a1ae5 - basic loading screen, no progress bar vor 13 Jahren
  Ivan Savenko ffe8b99369 - reorganized hero classes vor 13 Jahren
  Ivan Savenko e3231db1c9 - primaryResource and warMachine now use string ID vor 13 Jahren
  Ivan Savenko 8eba824ada - updated icons + psd file vor 13 Jahren
  beegee1 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods vor 13 Jahren
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream vor 13 Jahren
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) vor 13 Jahren
  alexvins ff3da291a1 [refactor] reduce some code duplication. no functional changes vor 13 Jahren
  Ivan Savenko 9f0441a0be - adventure map defs are now part of town config. Should be the last part vor 13 Jahren
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) vor 13 Jahren
  DjWarmonger 0435d5a4f1 - Removed pointer usage for CQuest. may look rough, but works and fixes #1051. vor 13 Jahren
  mateuszb 6a81c8b1af * campaign against magic numbers vor 13 Jahren
  mateuszb 8e3de98059 * restoring campaign features vor 13 Jahren
  mateuszb fb2f19b4c5 * some work on campaigns vor 13 Jahren
  Michał W. Urbańczyk 96a92d0f45 * fixed remaining part of #1071 — the screen surface has always to be created in the main thread vor 13 Jahren
  Michał W. Urbańczyk 529394a4e7 Development build 0.89b vor 13 Jahren
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h vor 13 Jahren
  Ivan Savenko 8040a81eec - fixed save games issues (#1044) vor 13 Jahren
  Ivan Savenko 708ad6ac7f - music player uses URI's instead of enum from music base vor 13 Jahren
  Ivan Savenko e67f8afdd9 - removed multiple unused files vor 13 Jahren
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. vor 13 Jahren