Histórico de commits

Autor SHA1 Mensagem Data
  mateuszb 80d42a5313 * next part of campaigns. Now all campaigns all available via custom campaign menu. 15 anos atrás
  OnionKnight ab75f4b1f8 Some work on artifact assembly. 15 anos atrás
  Michał W. Urbańczyk 0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC 15 anos atrás
  mateuszb 69bed4a8d6 * small changes 16 anos atrás
  OnionKnight 137ab65a13 Fixed artifact screens so only local changes are made. Some ugly const casting, for now. 16 anos atrás
  mateuszb f5a719c2da * next part of thieves' guild window 16 anos atrás
  Michał W. Urbańczyk 5d74e61e3e Hopefully fixed compilation. Unified line endings. 16 anos atrás
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour 16 anos atrás
  OnionKnight 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. 16 anos atrás
  mateuszb db4ee5844f * implemented 206 and 207 from mantis 16 anos atrás
  Frank Zago fe80e8b553 Fixed some typos. 16 anos atrás
  OnionKnight 95808db933 * Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none. 16 anos atrás
  Frank Zago 1c54c639e4 Ensure hero destination tile exists. Fixes bug 73. 16 anos atrás
  Michał W. Urbańczyk fe7ef6bbe1 Smart map object serialization over net. 16 anos atrás
  mateuszb 027b948a07 * damage estimation should be better 16 anos atrás
  Michał W. Urbańczyk efb1049860 * fixed crashes with paths when fastly switching heroes 16 anos atrás
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm 16 anos atrás
  mateuszb a4df8e8831 * partial support for arrow turrets 16 anos atrás
  mateuszb 5bfbcfb000 * next part of sieges 16 anos atrás
  mateuszb d25a5a795e * next part of sieges 16 anos atrás
  Michał W. Urbańczyk ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. 16 anos atrás
  mateuszb 8fac12f957 * estimating damage that will be dealt while choosing stack to attack 16 anos atrás
  mateuszb fceeb05e16 * a bit of pathfinder interface redesign 16 anos atrás
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 16 anos atrás
  mateuszb adcfb3c020 * second part of sieges 16 anos atrás
  mateuszb 2c7d7f4094 * first part of siege support 16 anos atrás
  mateuszb fe2085fe42 * support for new creature abilities: hate, spell cost decreasing, spell vulnerability 16 anos atrás
  mateuszb ef8f2e695f * support for HP regeneration 16 anos atrás
  mateuszb 5256038dc3 * restructured changes done in commits #1138 and #1139 16 anos atrás
  OnionKnight 9bc40f1a8d * Fixed bug #72 16 anos atrás