Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk 0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC 15 years ago
  Michał W. Urbańczyk 226935fd89 More missing virtual d-tors. GCC should be pleased. 16 years ago
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
  Michał W. Urbańczyk d18b6c3d5a Fixed #2, #10, #118, #209, #210 16 years ago
  Michał W. Urbańczyk 4151310be6 * better fix for #184 (should fix all related issues) 16 years ago
  Michał W. Urbańczyk 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm 16 years ago
  mateuszb 399f58f1af * partially implemented puzzle map 16 years ago
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 16 years ago
  Michał W. Urbańczyk 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 16 years ago
  Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 16 years ago
  mateuszb 8e63c73cf8 * flaggable objects change their color on minimap when taken over 16 years ago
  Frank Zago a42b77b682 Typo. 16 years ago
  Michał W. Urbańczyk 58c12e8d73 Reshaped some code responsible for hero list / paths. 16 years ago
  mateuszb 429b226517 * moved a few files 16 years ago