Michał W. Urbańczyk
|
0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
|
15 gadi atpakaļ |
Michał W. Urbańczyk
|
226935fd89
More missing virtual d-tors. GCC should be pleased.
|
16 gadi atpakaļ |
Michał W. Urbańczyk
|
01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
|
16 gadi atpakaļ |
Michał W. Urbańczyk
|
d18b6c3d5a
Fixed #2, #10, #118, #209, #210
|
16 gadi atpakaļ |
Michał W. Urbańczyk
|
4151310be6
* better fix for #184 (should fix all related issues)
|
16 gadi atpakaļ |
Michał W. Urbańczyk
|
9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
|
16 gadi atpakaļ |
Michał W. Urbańczyk
|
956a87f264
* redone stack queue algorithm
|
16 gadi atpakaļ |
mateuszb
|
399f58f1af
* partially implemented puzzle map
|
16 gadi atpakaļ |
Michał W. Urbańczyk
|
6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
|
16 gadi atpakaļ |
Michał W. Urbańczyk
|
1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
|
16 gadi atpakaļ |
Michał W. Urbańczyk
|
a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
|
16 gadi atpakaļ |
mateuszb
|
8e63c73cf8
* flaggable objects change their color on minimap when taken over
|
16 gadi atpakaļ |
Frank Zago
|
a42b77b682
Typo.
|
16 gadi atpakaļ |
Michał W. Urbańczyk
|
58c12e8d73
Reshaped some code responsible for hero list / paths.
|
16 gadi atpakaļ |
mateuszb
|
429b226517
* moved a few files
|
16 gadi atpakaļ |