Commit History

Auteur SHA1 Bericht Datum
  Arseniy Shestakov 452e28d183 Remove some useless includes found by cppclean 9 jaren geleden
  DjWarmonger cfacd1adc3 Random template format change: 9 jaren geleden
  AlexVinS 4d9058e412 Whitespace cleanup. (No code changes.) 9 jaren geleden
  DjWarmonger 4e25d74e74 CRmgTemplateStorage now inherits from IHandlerBase 10 jaren geleden
  DjWarmonger 3886a19771 More balanced treasure pile distribution. 11 jaren geleden
  DjWarmonger 9eeea7299a - Removed unecessary includes 11 jaren geleden
  DjWarmonger 697e42dd24 - Fixed several legacy issues with map templates 11 jaren geleden
  DjWarmonger ce83db0f43 - Option to configure monster types spawning in a zone 11 jaren geleden
  DjWarmonger 530a3e69bf Option to allow / ban certain types of town in a template. 11 jaren geleden
  AlexVinS 66b022f93e initializer lists part1 11 jaren geleden
  DjWarmonger 01355a77d8 Added "monster strength" info to templates. 11 jaren geleden
  DjWarmonger 79da7b92ce Templates now contain info about mines. 11 jaren geleden
  DjWarmonger 93b44de63c Handling "terrain type" and "match terrain to town" options. 11 jaren geleden
  DjWarmonger 1a34297c33 Rearranged treasure pile info. 11 jaren geleden
  DjWarmonger 81a64a8e67 Templates can now use multiple configurations of treasure piles. 11 jaren geleden
  DjWarmonger fe05de9aff Fixed copying zone settings. 11 jaren geleden
  DjWarmonger fdb81f4d5c Reading treasure values from config. 11 jaren geleden
  DjWarmonger 27dcf70b1a Randomized center positions of zones. 11 jaren geleden
  DjWarmonger 1e1dce20a8 Something that compiles, but crashes when launching RMG map. 11 jaren geleden
  beegee1 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 jaren geleden