DjWarmonger
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dcedfb05d2
Fix for #1187
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12 years ago |
Ivan Savenko
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46eb0b3daf
- wrokaround/fix for #1177
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12 years ago |
alexvins
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4bc2fd5519
[c::b] renamed map subfolder to workaround dependency tracking bug
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12 years ago |
mateuszb
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2848fb6fef
Gernsworth's patch for bug #1118
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12 years ago |
Michał W. Urbańczyk
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27f8408c52
Compile fix for MSVC.
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13 years ago |
Ivan Savenko
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62e99a1ae5
- basic loading screen, no progress bar
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13 years ago |
Ivan Savenko
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ffe8b99369
- reorganized hero classes
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13 years ago |
Ivan Savenko
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e3231db1c9
- primaryResource and warMachine now use string ID
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13 years ago |
Ivan Savenko
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8eba824ada
- updated icons + psd file
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13 years ago |
beegee1
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105083dd70
* Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods
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13 years ago |
beegee1
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a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 years ago |
beegee1
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720deba838
* Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..)
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13 years ago |
alexvins
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ff3da291a1
[refactor] reduce some code duplication. no functional changes
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13 years ago |
Ivan Savenko
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9f0441a0be
- adventure map defs are now part of town config. Should be the last part
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13 years ago |
Michał W. Urbańczyk
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f8a27a9fdb
* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
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13 years ago |
DjWarmonger
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0435d5a4f1
- Removed pointer usage for CQuest. may look rough, but works and fixes #1051.
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13 years ago |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 years ago |
mateuszb
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8e3de98059
* restoring campaign features
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13 years ago |
mateuszb
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fb2f19b4c5
* some work on campaigns
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13 years ago |
Michał W. Urbańczyk
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96a92d0f45
* fixed remaining part of #1071 — the screen surface has always to be created in the main thread
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13 years ago |
Michał W. Urbańczyk
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529394a4e7
Development build 0.89b
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13 years ago |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |
Ivan Savenko
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8040a81eec
- fixed save games issues (#1044)
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13 years ago |
Ivan Savenko
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708ad6ac7f
- music player uses URI's instead of enum from music base
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13 years ago |
Ivan Savenko
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e67f8afdd9
- removed multiple unused files
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13 years ago |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 years ago |
Ivan Savenko
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846474af66
- fixed (partially) #1028
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13 years ago |
DjWarmonger
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12511d8fee
First part of new Quest Log, including common quest interface.
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13 years ago |
DjWarmonger
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e3e4bc4c9c
Second part of interactive Commander level-up. Quite messy.
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13 years ago |
DjWarmonger
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ac997b8214
Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill.
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13 years ago |