Commit History

Autor SHA1 Mensaxe Data
  Michał Zaremba b01701f467 Active spell on-hover battle log: sacrifice hai 4 semanas
  Michał Zaremba a1c7d39d53 Another approach for getSpellEffectValue and Damage::getHealthChange. hai 4 semanas
  Michał Zaremba f984f925df SpellEffectValue: add creatureID to carry unit type (res/summon) hai 1 mes
  Michał Zaremba 1ed59213ff Show additional info in battle log on hover with active spell hai 1 mes
  Andrej Dudenhefner e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController hai 1 mes
  Andrej Dudenhefner 7161ce858e Consider wide units (avoiding self attack trouble) hai 1 mes
  Andrej Dudenhefner 8c713f73c1 Fix violated assert(direction != BattleHex::NONE) in BattleFieldController::fromWhichHexAttack when unit surrounded hai 1 mes
  Michał Zaremba bbc2189984 Fix Sacrifice spell hai 1 mes
  Ivan Savenko bc4a1b06fc Fix crash on moving double-wide units in some obstacle configurations hai 5 meses
  Ivan Savenko c00ce0eaae Fix damage estimation in UI when target has VULNERABLE_FROM_BACK bonus hai 6 meses
  Ivan Savenko 1ac8080cbf Implemented new unit actions panel in combat hai 6 meses
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files hai 6 meses
  Ivan Savenko 42317e7128 Block attempts to attack unit behind obstacle in UI hai 7 meses
  Ivan Savenko 797f8f06a6 Allow moving double-wide unit 1 tile backwards hai 7 meses
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis hai 7 meses
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance hai 9 meses
  Ivan Savenko 2f149b59ca Fix unit spellcasting when defending in a hotseat pvp battle hai 8 meses
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 10 meses
  Ivan Savenko 156de5b17e Added GameInstance class hai 10 meses
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable hai 10 meses
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class hai 10 meses
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine hai 10 meses
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible hai 11 meses
  MichalZr6 dbe82b94f6 Changes following review: hai 11 meses
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes hai 1 ano
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible hai 1 ano
  Dydzio 1e9d089fd8 Fix shooting being priority action for dead creature hexes with targeting empty hexes enabled hai 1 ano
  Dydzio 50b412b35b Better handling of default cursor action for SPELL_LIKE_ATTACK hai 1 ano
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup hai 1 ano
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes hai 1 ano