Historique des commits

Auteur SHA1 Message Date
  Simeon Manolov 9d6ec17f48 MMAI: an ML-powered combat AI il y a 2 semaines
  Andrej Dudenhefner 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat il y a 1 mois
  Laserlicht ed562e42ba battleonly gui il y a 2 mois
  Laserlicht 9cfe9e931c resizable battle window il y a 2 mois
  Laserlicht 5057609078 fix glitch with small queue il y a 5 mois
  Ivan Savenko cdf7230da6 Tweaks for adaptive battle window UI il y a 5 mois
  Laserlicht 2189b8a8b6 fix timer and background il y a 5 mois
  Laserlicht eecc3ce632 gap-less layout il y a 5 mois
  Laserlicht 4aad60523c fine tuning turn timers il y a 5 mois
  Laserlicht e0ea7ca32b remove border in battle il y a 5 mois
  Ivan Savenko 1ac8080cbf Implemented new unit actions panel in combat il y a 6 mois
  Ivan Savenko 14a3f5a004 Remove custom flag from Quick spell panel il y a 6 mois
  Ivan Savenko ae93cbde91 Fix clang-tidy warnings il y a 6 mois
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files il y a 6 mois
  Dydzio 4721cff8be Allow "finish battle with autocombat" during tactics phase il y a 9 mois
  Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction il y a 7 mois
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis il y a 7 mois
  Ivan Savenko f70ad2c15b Reorganized artifact-related classes il y a 8 mois
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance il y a 9 mois
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 10 mois
  Ivan Savenko 156de5b17e Added GameInstance class il y a 10 mois
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable il y a 10 mois
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class il y a 10 mois
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine il y a 10 mois
  Ivan Savenko cef7466c71 Merge pull request #4643 from SoundSSGood/CArtHandler-refactoring il y a 1 an
  SoundSSGood 586a32a616 CArtifactSet cleanup il y a 1 an
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup il y a 1 an
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set il y a 1 an
  Ivan Savenko 3f9e57d3f3 Merge pull request #4334 from Laserlicht/quickspell_improve il y a 1 an
  K 70f3397a35 fix crash when my city without hero is attacked il y a 1 an