Cronologia Commit

Autore SHA1 Messaggio Data
  Simeon Manolov 9d6ec17f48 MMAI: an ML-powered combat AI 1 settimana fa
  Andrej Dudenhefner 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 1 mese fa
  Laserlicht ed562e42ba battleonly gui 2 mesi fa
  Laserlicht 9cfe9e931c resizable battle window 2 mesi fa
  Laserlicht 5057609078 fix glitch with small queue 5 mesi fa
  Ivan Savenko cdf7230da6 Tweaks for adaptive battle window UI 5 mesi fa
  Laserlicht 2189b8a8b6 fix timer and background 5 mesi fa
  Laserlicht eecc3ce632 gap-less layout 5 mesi fa
  Laserlicht 4aad60523c fine tuning turn timers 5 mesi fa
  Laserlicht e0ea7ca32b remove border in battle 5 mesi fa
  Ivan Savenko 1ac8080cbf Implemented new unit actions panel in combat 6 mesi fa
  Ivan Savenko 14a3f5a004 Remove custom flag from Quick spell panel 6 mesi fa
  Ivan Savenko ae93cbde91 Fix clang-tidy warnings 6 mesi fa
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files 6 mesi fa
  Dydzio 4721cff8be Allow "finish battle with autocombat" during tactics phase 9 mesi fa
  Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction 7 mesi fa
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 mesi fa
  Ivan Savenko f70ad2c15b Reorganized artifact-related classes 8 mesi fa
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 9 mesi fa
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 mesi fa
  Ivan Savenko 156de5b17e Added GameInstance class 10 mesi fa
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 mesi fa
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 mesi fa
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 mesi fa
  Ivan Savenko cef7466c71 Merge pull request #4643 from SoundSSGood/CArtHandler-refactoring 1 anno fa
  SoundSSGood 586a32a616 CArtifactSet cleanup 1 anno fa
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup 1 anno fa
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 1 anno fa
  Ivan Savenko 3f9e57d3f3 Merge pull request #4334 from Laserlicht/quickspell_improve 1 anno fa
  K 70f3397a35 fix crash when my city without hero is attacked 1 anno fa