История коммитов

Автор SHA1 Сообщение Дата
  Simeon Manolov 9d6ec17f48 MMAI: an ML-powered combat AI 1 неделя назад
  Andrej Dudenhefner 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 1 месяц назад
  Laserlicht ed562e42ba battleonly gui 2 месяцев назад
  Laserlicht 9cfe9e931c resizable battle window 2 месяцев назад
  Laserlicht 5057609078 fix glitch with small queue 5 месяцев назад
  Ivan Savenko cdf7230da6 Tweaks for adaptive battle window UI 5 месяцев назад
  Laserlicht 2189b8a8b6 fix timer and background 5 месяцев назад
  Laserlicht eecc3ce632 gap-less layout 5 месяцев назад
  Laserlicht 4aad60523c fine tuning turn timers 5 месяцев назад
  Laserlicht e0ea7ca32b remove border in battle 5 месяцев назад
  Ivan Savenko 1ac8080cbf Implemented new unit actions panel in combat 6 месяцев назад
  Ivan Savenko 14a3f5a004 Remove custom flag from Quick spell panel 6 месяцев назад
  Ivan Savenko ae93cbde91 Fix clang-tidy warnings 6 месяцев назад
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files 6 месяцев назад
  Dydzio 4721cff8be Allow "finish battle with autocombat" during tactics phase 9 месяцев назад
  Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction 7 месяцев назад
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 месяцев назад
  Ivan Savenko f70ad2c15b Reorganized artifact-related classes 8 месяцев назад
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 9 месяцев назад
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 месяцев назад
  Ivan Savenko 156de5b17e Added GameInstance class 10 месяцев назад
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 месяцев назад
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 месяцев назад
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 месяцев назад
  Ivan Savenko cef7466c71 Merge pull request #4643 from SoundSSGood/CArtHandler-refactoring 1 год назад
  SoundSSGood 586a32a616 CArtifactSet cleanup 1 год назад
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup 1 год назад
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 1 год назад
  Ivan Savenko 3f9e57d3f3 Merge pull request #4334 from Laserlicht/quickspell_improve 1 год назад
  K 70f3397a35 fix crash when my city without hero is attacked 1 год назад