Histórico de commits

Autor SHA1 Mensagem Data
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 anos atrás
  mateuszb 6a81c8b1af * campaign against magic numbers 13 anos atrás
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 anos atrás
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 anos atrás
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 anos atrás
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 anos atrás
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time 13 anos atrás
  Michał W. Urbańczyk 76eb0ed429 Rewritten VCAI::pickBestCreatures. Should fix the compilation error ( http://forum.vcmi.eu/viewtopic.php?p=6605#6605 ). 13 anos atrás
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. 13 anos atrás
  Ivan Savenko 9ce3c78387 - fix for compilation with gcc-4.5 13 anos atrás
  Michał W. Urbańczyk b54489ecb7 Fixed #873 and #877. 13 anos atrás
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 anos atrás
  Michał W. Urbańczyk 1abf089bc7 Missed fixed for #858 (TortoiseSVN tricked me...) 13 anos atrás
  DjWarmonger 2bddf29cbf Stack artifacts part 2, not working yet. 13 anos atrás
  DjWarmonger b8a5d0d430 Stack artifacts - part 1 13 anos atrás
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 anos atrás
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 anos atrás
  Michał W. Urbańczyk 8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes. 14 anos atrás
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. 14 anos atrás
  Michał W. Urbańczyk 4c3ed24fe1 Fixed #768. More logging for #774. 14 anos atrás
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. 14 anos atrás
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. 14 anos atrás
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. 14 anos atrás
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 anos atrás
  Michał W. Urbańczyk 212bc13ad6 Fixed #755 and #759. 14 anos atrás
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. 14 anos atrás
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 anos atrás
  Michał W. Urbańczyk a461326380 Fixed #634 and #703. 14 anos atrás
  Michał W. Urbańczyk 7dbf105f6e Surrendering and related artifacts (Statesman's Medal, 14 anos atrás
  Michał W. Urbańczyk 23d0221611 One more fix for 0.83c build. 14 anos atrás