Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors há 9 meses atrás
  Ivan Savenko ec970c7b22 Support for configuring minimal cost for moving between tiles há 10 meses atrás
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC há 1 ano atrás
  Ivan Savenko 6b8f94e6e7 Merge remote-tracking branch 'vcmi/master' into develop há 1 ano atrás
  Ivan Savenko 40f17d654d Use containers with pre-allocations to improve pathfinding speed há 1 ano atrás
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos há 1 ano atrás
  Andrii Danylchenko 017fb204a1 NKAI: remove 5th dimension há 1 ano atrás
  Joakim Thorén 406d136cdc Fixes warnings about possibly dangling references há 2 anos atrás
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any há 2 anos atrás
  Ivan Savenko 08cfbe79cf Added encapsulation for movement points access há 2 anos atrás
  Ivan Savenko ebc7a82c2e Converted pathfinder enum's to enum class há 2 anos atrás
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files há 2 anos atrás
  Konstantin 7a5775a9f9 vcmi: use std::optional há 2 anos atrás
  Andrey Filipenkov 3602645a30 improve iterating over EPathfindingLayer há 2 anos atrás
  Ivan Savenko 908e6892f3 Removed CGHeroInstance::getPosition pseudo-override há 3 anos atrás
  Tomasz Zieliński 97a94ce61e Handle Tile by reference instead of pointer há 3 anos atrás
  Tomasz Zieliński 494b0f0226 First version that compiles há 3 anos atrás
  DjWarmonger 7ba271edf1 Rotation rebase2 (#912) há 3 anos atrás
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) há 3 anos atrás
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI há 4 anos atrás
  Dmitry Orlov 5e0023704b Fix PQ issues while calculating paths há 5 anos atrás
  Andrii Danylchenko f76c6c2300 Remove a few more usages of thread shared ai and cb há 6 anos atrás
  Andrii Danylchenko 881e7f2061 AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access há 6 anos atrás
  Andrii Danylchenko 675406589c AI pathfinding calculated in parallel há 6 anos atrás
  Andrii Danylchenko 35f696b695 AI pathfinding const api and updatePaths há 6 anos atrás
  Andrii Danylchenko 5454848938 AI: extract pathfinding special actions and rules to separate files há 6 anos atrás
  Andrii Danylchenko c96be75f41 AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point há 7 anos atrás
  AlexVinS da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. há 7 anos atrás
  AlexVinS 4b5910c2f4 VCAI performance improvements há 7 anos atrás
  Andrii Danylchenko 8fee46de7c AI: town portal support há 7 anos atrás