AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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7 years ago |
Andrii Danylchenko
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ade84699b0
found a bug in code where AI can change client gamestate directly causing sorting crash
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4 years ago |
John Bolton
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c61bae4060
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
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5 years ago |
John Bolton
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a05ae78e67
Fixed lots of warnings.
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5 years ago |
toneyisnow
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1319175bdc
Removed the create functions in the ColorShifter classes.
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5 years ago |
toneyisnow
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8db638c054
Fix tiny space issue and remove reference of SDL.h
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5 years ago |
toneyisnow
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0f3dabab9a
Initialize the change:
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5 years ago |
Dydzio
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492d6504b4
Fix all common victory/defeat crashes
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6 years ago |
Dydzio
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eb19806cf5
Fix dialog showing for losing player
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6 years ago |
Dydzio
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54e6e42c46
Fix no player interface swap on being attacked
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6 years ago |
Dydzio
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d50add0246
Remove apparently useless code
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6 years ago |
Dydzio
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2b6fe9298a
Hackfix for campaigns
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6 years ago |
Dydzio
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97869fc36f
Fixed single map victory crash
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6 years ago |
Dydzio
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57b687a094
Fix crash on portal teleport when it's 1st action in movement (#491)
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7 years ago |
Alexander Shishkin
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75f8c8b29a
Gui cleanup4 (#446)
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7 years ago |
Johannes 'josch' Schauer
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5d487c09fe
client/CPlayerInterface.cpp: initialize observerInDuelMode
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7 years ago |
Johannes 'josch' Schauer
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337f22195c
client/CPlayerInterface.cpp: remove unused variable
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7 years ago |
Henning Koehler
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2ede3783dd
Settings: savefrequency is now configurable in launcher
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7 years ago |
Alexander Shishkin
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5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
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7 years ago |
Arseniy Shestakov
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ac66fc7f42
Full rework of pre-game interface and networking
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7 years ago |
AlexVinS
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03cfd2cb78
Do not use StackLocation in netpacks
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7 years ago |
AlexVinS
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8cec07afbd
Replaced CGHeroInstance and CGObjectInstance with ObjectInstanceID in NetPacks
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7 years ago |
AlexVinS
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0b70baa95e
Spells configuration version 2 (effect-based)
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8 years ago |
Arseniy Shestakov
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fc0ab5b970
TerrainTileObject: store ambientSound for every object
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8 years ago |
Arseniy Shestakov
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f15cadc87b
Implement configurable object sounds: ambient, visit and removal
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8 years ago |
Michał Kalinowski
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26a222ac62
Change JsonType to enum class (#393)
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8 years ago |
Fay
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1ee4e232fa
Removed unnecessary full screen redraws in swipe mode; (#381)
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8 years ago |
Arseniy Shestakov
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ae13123129
CPlayerInterface: don't stop hero movement on embark / disembark
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8 years ago |
Arseniy Shestakov
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cd98dd0b89
CGuiHandler: make terminate_cond non-static
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8 years ago |
AlexVinS
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8c0fab1dcf
fixes
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8 years ago |