コミット履歴

作者 SHA1 メッセージ 日付
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 年 前
  Ivan Savenko 2a469d4ffc - removed hardcoded set of catapult trajectories 12 年 前
  stopiccot f2309d70dd replaced extern SDL_Surface* X; all over the code with single header 12 年 前
  Ivan Savenko 619a07da03 - projectile blitting should be closer to original H3. But still not perfect. 12 年 前
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 年 前
  DjWarmonger 111312636a Fixed #1207. Some tweaks. 12 年 前
  DjWarmonger 4f75e47c47 Fixed crash with Firewall / Forcefield cast when there is dead stack. 12 年 前
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 年 前
  Ivan Savenko a269b22741 - fixed incorrect appearence of hero in battle 12 年 前
  mateuszb 9dd60b6dbe * refactoring 12 年 前
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 年 前
  mateuszb a1da195b85 * minor refactoring 12 年 前
  DjWarmonger e5783801af Fixed #1183 12 年 前
  Michał W. Urbańczyk a96f03e947 Crashes realted to illegal access to enemy hero data should be fixed, including #1178. 12 年 前
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 年 前
  Ivan Savenko b5ebf443fc - all fonts handling is now in new file, UIFramework/Fonts.cpp/h 13 年 前
  Ivan Savenko e36bc50504 - support for new heroes and hero classes 13 年 前
  Ivan Savenko ffe8b99369 - reorganized hero classes 13 年 前
  Ivan Savenko 23fcdd1a4a - missing fields in town serialization 13 年 前
  beegee1 c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 年 前
  beegee1 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods 13 年 前
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 年 前
  Ivan Savenko c071a03a8a - fix for #1135 13 年 前
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 年 前
  Michał W. Urbańczyk 7e6128b653 Assurance that #1016 won't happen again. 13 年 前
  Michał W. Urbańczyk 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 年 前
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes 13 年 前
  DjWarmonger e2bfd53c98 - Fixed some issues and crashes 13 年 前
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: 13 年 前
  mateuszb 2cf4905d9c * hopefully fixed 790 13 年 前