Commit History

Autor SHA1 Mensaxe Data
  alexvins f4ee750d64 [refactor] a few more cleanups %!s(int64=12) %!d(string=hai) anos
  alexvins daf2c285e9 [refactor] reduce some code duplication, get rid of few magic nombers. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 7e7d12095b - basic support for dependencies\conflicts for mods %!s(int64=12) %!d(string=hai) anos
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing %!s(int64=12) %!d(string=hai) anos
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug %!s(int64=12) %!d(string=hai) anos
  DjWarmonger 743a0fc3f4 Added string identifiers to artifacts. %!s(int64=13) %!d(string=hai) anos
  alexvins 616cedb2f2 get rid of few more magic numbers (obj types) %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 0e06ac15ad - Commanders are now a part of faction config %!s(int64=13) %!d(string=hai) anos
  alexvins 66d9edf76e small refactor secskill limit check. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e36bc50504 - support for new heroes and hero classes %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko ffe8b99369 - reorganized hero classes %!s(int64=13) %!d(string=hai) anos
  DjWarmonger cff758cfba Moved artifact-related text to CArtifact class. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 85a23e298c - generic string ID -> numeric ID resolution system %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace %!s(int64=13) %!d(string=hai) anos
  beegee1 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods %!s(int64=13) %!d(string=hai) anos
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream %!s(int64=13) %!d(string=hai) anos
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 306d64b0c4 - it is possible to read json file with vector %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 4bacd97497 Quests now handled by pointers again, this time without bugs. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 07f9cb16c5 - spellbook fix (#1110) %!s(int64=13) %!d(string=hai) anos
  mateuszb 657ed41088 * fixed bug in campaigns %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 8bb4abb75a * VCAI: fixed possible endless loop of realizing GATHERRESOURCE goal %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 1fce4770fb Fixed crash when starting a game with new creatures on map using „Creature N” placeholders in armies. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 15a7f43e11 - fixed #1075, #1080, #1081 %!s(int64=13) %!d(string=hai) anos
  mateuszb f3f4a7633d * fixed 1085 %!s(int64=13) %!d(string=hai) anos
  mateuszb 59fcc15254 * last revision reverted, mysterious bug %!s(int64=13) %!d(string=hai) anos
  mateuszb 55f1c47c16 * more TPlayerColor/TResource %!s(int64=13) %!d(string=hai) anos
  mateuszb 18bd898cb1 * fixed bug when starting certain maps in campaigns %!s(int64=13) %!d(string=hai) anos
  mateuszb 6a81c8b1af * campaign against magic numbers %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: %!s(int64=13) %!d(string=hai) anos