Histórico de Commits

Autor SHA1 Mensagem Data
  Henning Koehler 3764ec8be1 more code format issues há 8 anos atrás
  Henning Koehler fbab52eb18 added basic handler for loading secondary skill bonuses há 8 anos atrás
  AlexVinS 15138c23de Finished conversion to new logging API há 8 anos atrás
  Arseniy Shestakov 18161d3688 Client: implement spectator mode via command-line options há 8 anos atrás
  DjWarmonger db13d7a708 Version 0.99 updates. há 9 anos atrás
  AlexVinS 1ccb0d98be Disabled git version of C::B projects há 9 anos atrás
  AlexVinS cd5c0b3297 Style tweaks. há 9 anos atrás
  Arseniy Shestakov fdca75b4b0 PlayerColor: add getStr and getStrCap functions with optional L10n há 9 anos atrás
  AlexVinS 16e0d18880 Added special slots for war machines and arrow towers há 9 anos atrás
  AlexVinS ba017c443d Start from diff of pull request #124 from vcmi/issue/1372 há 10 anos atrás
  ArseniyShestakov e1a360408d GameConstants: move operators into header and always inline them há 10 anos atrás
  ArseniyShestakov 9fe442537b Pass on EPathfindingLayer and small fixes for code around it há 10 anos atrás
  ArseniyShestakov 4b64bec711 EPathfindingLayer: copy other code from ETerrainType for debugging há 10 anos atrás
  beegee1 dafaf86eef Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types há 10 anos atrás
  AlexVinS 685deddac1 Start spell-relatet files reorganisation há 10 anos atrás
  AlexVinS d94f15bdf4 Added configurable animation for SPELL_LIKE_ATTACK há 11 anos atrás
  AlexVinS 66b022f93e initializer lists part1 há 11 anos atrás
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. há 11 anos atrás
  Ivan Savenko 7f276185bd Moving files: há 11 anos atrás
  alexvins 4203d69525 Part 2 of new spell configuration há 11 anos atrás
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: há 12 anos atrás
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur há 12 anos atrás
  beegee1 e01ef8e36a - Fixed mantis #1576 (doesn't hang game) há 12 anos atrás
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. há 12 anos atrás
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring há 12 anos atrás
  mateuszb 560315bc48 * SlotID refactoring há 12 anos atrás
  Michał W. Urbańczyk 827d7b8681 Fixes for previous rev. há 12 anos atrás
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain há 12 anos atrás
  mateuszb 9c1a117c1c * refactoring há 12 anos atrás
  mateuszb bda766b697 * refactoring há 12 anos atrás