Commit History

Auteur SHA1 Bericht Datum
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 jaren geleden
  Dmitry Orlov f4816b0824 Mod system improvement Part I : Special buildings should work in the modders towns 5 jaren geleden
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 jaren geleden
  AlexVinS 03cfd2cb78 Do not use StackLocation in netpacks 7 jaren geleden
  Arseniy Shestakov 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 jaren geleden
  Arseniy Shestakov e9bfbb70c1 Ambient sounds: implement chebyshev distance for getTilesInRange 9 jaren geleden
  Henning Koehler fbab52eb18 added basic handler for loading secondary skill bonuses 8 jaren geleden
  AlexVinS 61e241308d Logging cleanup 8 jaren geleden
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) 8 jaren geleden
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 jaren geleden
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer 9 jaren geleden
  Arseniy Shestakov c8bcb14d34 CCallbackBase: add CRandomGenerator to all callbacks 9 jaren geleden
  Arseniy Shestakov 2ba3b20928 Multiple changes to RNG usage to both client and server 9 jaren geleden
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 jaren geleden
  ArseniyShestakov 9e7e5b81e4 Merge pull request #143 from vcmi/feature/patrolSupport 10 jaren geleden
  ArseniyShestakov bdc369ffba Patrol: use manhattan distance for getting tiles in radius 10 jaren geleden
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 jaren geleden
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. 10 jaren geleden
  ArseniyShestakov 3d8f67f864 getFreeTiles: filter ROCK tiles. Fix issue 1870 10 jaren geleden
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 jaren geleden
  AlexVinS 3bca68fd2d Initial refactoring 11 jaren geleden
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 jaren geleden
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 jaren geleden
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 jaren geleden
  Ivan Savenko 7f276185bd Moving files: 11 jaren geleden
  O01eg 334bd28bd4 It compiles with -gdwarf-3 11 jaren geleden
  O01eg c6238588bd Rename new files. 11 jaren geleden
  O01eg ad84ae64b0 Clean up. 11 jaren geleden
  O01eg 463073ebfa Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h 11 jaren geleden
  O01eg 927eb33c11 Split IGameCallback to reduce memory required to debug compilation. 11 jaren geleden