Ivan Savenko
|
9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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13 anni fa |
DjWarmonger
|
ee2768ab07
- Some work for commanders
|
13 anni fa |
DjWarmonger
|
f720038ca5
- Battle interface fixes. It's possible to move stacks & attack
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13 anni fa |
Ivan Savenko
|
66f5b5e2d7
- gcc compile fixes
|
13 anni fa |
Michał W. Urbańczyk
|
722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
|
13 anni fa |
Michał W. Urbańczyk
|
8baec8b093
Implemented #715 (load game from sys options). Fixed #224. Minor improvements.
|
13 anni fa |
Michał W. Urbańczyk
|
a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
|
13 anni fa |
DjWarmonger
|
444b59d478
1. Fixed #843
|
13 anni fa |
Ivan Savenko
|
0c3e88226f
- (linux) replaced Genius with VCAI
|
13 anni fa |
DjWarmonger
|
9e5fcc3152
Stack artifact backup.
|
13 anni fa |
DjWarmonger
|
2bddf29cbf
Stack artifacts part 2, not working yet.
|
13 anni fa |
Ivan Savenko
|
86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
|
14 anni fa |
beegee1
|
156aa6e4d9
* Updated class - file - handling
|
14 anni fa |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
|
14 anni fa |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
|
14 anni fa |
DjWarmonger
|
57216eea44
Console texts for creature casting spells.
|
14 anni fa |
DjWarmonger
|
bdb6db2ab7
Support for Aura of Magic Resistance.
|
14 anni fa |
DjWarmonger
|
d3a014ee94
Smarter implementation of last change.
|
14 anni fa |
DjWarmonger
|
e67b7b9da4
Some fixes for shooting vs Creature Window.
|
14 anni fa |
DjWarmonger
|
d29850a2fa
Fixed #740
|
14 anni fa |
beegee1
|
55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
|
14 anni fa |
Michał W. Urbańczyk
|
b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
|
14 anni fa |
Ivan Savenko
|
a89895452a
- (linux) fixed searching/loading of scripting libraries
|
14 anni fa |
beegee1
|
5fdb5aa494
* Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation)
|
14 anni fa |
DjWarmonger
|
bdce46ab60
Minor refactorings, fixes & improvements.
|
14 anni fa |
DjWarmonger
|
c850ee6fe0
Fixed #180. Minor tweaks.
|
14 anni fa |
DjWarmonger
|
d4465ec929
Smarter handling of Magic Resistance & Resistance hero skill.
|
14 anni fa |
DjWarmonger
|
936005aa1c
Correct, yet ugly handling of Magic Resistance.
|
14 anni fa |
Frank Zago
|
4af4f0a707
Compile and warning fixes.
|
14 anni fa |
DjWarmonger
|
3a6b5cbfbb
Various fixes related to spell effects and Creature Window.
|
14 anni fa |