Commit History

Author SHA1 Message Date
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes 10 months ago
  MichalZr6 5f799d41b3 Use cached neighbouring tiles where possible 11 months ago
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 year ago
  Ivan Savenko 78fc6d0e41 Remove unused code 10 months ago
  Ivan Savenko bb7cf3ffbf Use existing callback method instead of custom one in AI 10 months ago
  Xilmi df21a77857 Battle-AI-improvements 10 months ago
  Xilmi a1a03d4b74 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Ivan Savenko 48b0a222a0 Merge pull request #4570 from kdmcser/crash_fix 1 year ago
  kdmcser 312403962b Update BattleExchangeVariant.cpp 1 year ago
  kdmcser bb759dc2b8 fix compile error 1 year ago
  kdmcser 58cdbccf21 Update AI/BattleAI/BattleExchangeVariant.cpp 1 year ago
  kdmcser c5b598b277 fix Ballista Bank Mod auto combat crash 1 year ago
  Xilmi 9361278f81 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Xilmi dfa992951b Revert "Merge branch 'fix-battle-ai' into develop" 1 year ago
  Xilmi 64fad53532 Revert "Merge branch 'pr/4528' into develop" 1 year ago
  Andrii Danylchenko f9442208da BattleAI: avoid standing in moat 1 year ago
  Xilmi b489816d29 Merge branch 'fix-battle-ai' into develop 1 year ago
  Andrii Danylchenko 3f916ab543 BattleAI: avoid standing in moat 1 year ago
  Xilmi f4578c6d3a Merge branch 'pr/4528' into develop 1 year ago
  Xilmi 987a51cccb Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Ivan Savenko c3e76f19e1 Add workaround for very common crash in BattleAI 1 year ago
  Ivan Savenko 644d6f4529 Merge pull request #4507 from vcmi/fix-battle-ai 1 year ago
  Xilmi aea05b3fb8 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  MichalZr6 7ae7c13964 drop setting reachability for turrets 1 year ago
  Ivan Savenko 3d39963a1c Merge branch 'master' into 'develop' 1 year ago
  Andrii Danylchenko d55996cc46 Battle AI: fix firewall, fix haste spellcast evaluation for waits and movements, allow location spells 1 year ago
  Xilmi bfd6ee2b09 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Andrii Danylchenko ff8a745a50 BattleAI: optional simulation depth 1 year ago
  Andrii Danylchenko 22de88ad68 BattleAI: count wait correctly for fast creatures 1 year ago
  Andrii Danylchenko 337f99942b BattleAI: remove boost for archers while moving as actual stack may be small 1 year ago