Commit History

Autor SHA1 Mensaxe Data
  SoundSSGood fd9c7352a0 suggested changes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cc91be3518 Added workaround for loading spellbook existance status %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7fc66c2797 Fix loading of experience for predefined heroes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 48ac84110b Replaced hero crossover logic with one that actually matches H3 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2882e2d248 Added loading of reserved heroes from H3M %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c4772ae59d Load new hota quests as empty quests, to avoid unexpected behavior %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6564502a0e Implemented mapping of hero portraits %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d4728f78ce Support for hota victory conditions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d51fe62804 Win/loss condition texts use MetaString %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c43783db58 Use string ID's instead of raw strings for win/loss conditions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6f743916db Moved CGCreature to a new file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c88bb7e4f Detect mirror maps %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 636b2ea856 Removed no longer used code - moved to hota mod %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4d947be287 Adventure map shipyard nwo has configurable boat type %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1e9eea30e1 Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 312b703a78 Fixed mapping of hota objects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 952708e865 Basic version of object templates mapping %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62595cb039 Split massive CMap.h a bit %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8d0dcd6ad7 All h3m bitsets are now loaded inside mapReader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5fe5d0c045 Fix loading of buildings of random town %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ffd7144df8 Implemented identifiers mapping for town buildings %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 021f94a579 artifact utils %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  nordsoft 80220fda5b Merge remote-tracking branch 'upstream/develop' into vcmi-campaign %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 65e4ce9ffe Update to c++17 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5589e973a8 Fixed parsing of hota 'arena' map format hacks %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 22558551bf Fix parsing of invalid data from h3m %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2c2c2c8fe0 Slight tweaking of logging of h3m edge cases %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f84665b5ec Fixed loading of maps with objects owned by non-existing players %!s(int64=2) %!d(string=hai) anos