Michał W. Urbańczyk
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2b18e0b821
Various fixes and refactorings. Restored client project to solution.
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14 years ago |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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14 years ago |
DjWarmonger
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1e4a08529c
Path for #773 from Yupsi
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14 years ago |
DjWarmonger
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899aeeb748
New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible.
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14 years ago |
ori.bar
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5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 years ago |
Michał W. Urbańczyk
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c5452f26fc
Fixed #791. Don't like it. Rogues do not have TURN_R sequence. I if-ed out that in reverse animation but I believe more general solution should be devised, possibly on the side of CCreatureAnimation.
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14 years ago |
Ivan Savenko
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3fc42134b7
- fixed #586, #757, #758
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14 years ago |
Michał W. Urbańczyk
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1bd543ad0c
Ouch. #37 is not so easy. :>
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14 years ago |
DjWarmonger
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287761a93d
Fixed #229 & #332
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14 years ago |
beegee1
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f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
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14 years ago |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 years ago |
DjWarmonger
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5269e845fd
handling of Rebirth ability for Phoenix.
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14 years ago |
beegee1
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2d3caec79b
* Implemented parabolic trajectory of the trebuchet
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14 years ago |
Michał W. Urbańczyk
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2d61fab7e9
* Probably fixed #655.
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14 years ago |
beegee1
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7962a9bc47
* Fixed #30
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14 years ago |
Michał W. Urbańczyk
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072bb5884b
Fixed #728.
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14 years ago |
beegee1
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7ad6ca7482
* Fixed #171: The overlapping order of walls-creatures-hero is now correct during sieges
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14 years ago |
Michał W. Urbańczyk
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7dbf105f6e
Surrendering and related artifacts (Statesman's Medal,
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14 years ago |
mateuszb
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1dd05788c9
* fixed #53
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14 years ago |
mateuszb
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b4edd10e6c
* beegee's comments patch
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14 years ago |
Michał W. Urbańczyk
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0c700f97cd
A little progress with Eagle Eye and Tactics.
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14 years ago |
mateuszb
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fcdc3f0bdd
Various changes, including exprank limiter and development towards Tactics secondary skill support.
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14 years ago |
mateuszb
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8b8d06ac64
* fixed bug 257
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14 years ago |
mateuszb
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8a4187df16
* fixed displaying animation of creature starting moving
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14 years ago |
mateuszb
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56ec829049
* minor refactoring
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14 years ago |
Michał W. Urbańczyk
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c1bd81abdd
Mostly fixed battle animations.
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15 years ago |
mateuszb
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957f1764d7
* some progress in StupidAI
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15 years ago |
mateuszb
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6383c9a013
* more extensive usage of CStack pointers instead of stack IDs
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15 years ago |
mateuszb
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4929cf9782
* enum for secondary skills
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15 years ago |
Michał W. Urbańczyk
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f020562570
Merged changes from trunk.
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15 years ago |