Ivan Savenko 57df1c3e0d Implemented gesture for town/hero lists and town/hero selection 2 years ago
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AdventureMapInterface.cpp 360bf48031 Implemented panning/swiping gesture for sliders 2 years ago
AdventureMapInterface.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
AdventureMapShortcuts.cpp 956ff22e64 Merge pull request #2163 from IvanSavenko/adventure_map_zoom 2 years ago
AdventureMapShortcuts.h 3e9da333cf Basic version of zoomable adventure map 2 years ago
AdventureMapWidget.cpp 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
AdventureMapWidget.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
AdventureOptions.cpp e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 years ago
AdventureOptions.h 243773b6ef Renamed some adventure map files & classes 2 years ago
AdventureState.h 5ae507505a Fixed toggleable buttons (sleep/wake & subterra/surface) 2 years ago
CInGameConsole.cpp 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
CInGameConsole.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
CInfoBar.cpp 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
CInfoBar.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
CList.cpp 57df1c3e0d Implemented gesture for town/hero lists and town/hero selection 2 years ago
CList.h 57df1c3e0d Implemented gesture for town/hero lists and town/hero selection 2 years ago
CMinimap.cpp 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
CMinimap.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
CResDataBar.cpp 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
CResDataBar.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
MapAudioPlayer.cpp 7db67a3101 int3 now has proper hasher function 2 years ago
MapAudioPlayer.h 339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2 years ago