Ivan Savenko 4ceb6cd272 - better fix for button borders 13 rokov pred
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CCursorHandler.cpp 156aa6e4d9 * Updated class - file - handling 14 rokov pred
CCursorHandler.h a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 13 rokov pred
CGuiHandler.cpp 96a92d0f45 * fixed remaining part of #1071 — the screen surface has always to be created in the main thread 13 rokov pred
CGuiHandler.h 369f0ae9c6 [PLATFORM] MinGW support added 13 rokov pred
CIntObject.cpp 55c78e9f16 - ComponentBox usage in 2 windows: levelup and build screen 13 rokov pred
CIntObject.h 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 rokov pred
CIntObjectClasses.cpp 4ceb6cd272 - better fix for button borders 13 rokov pred
CIntObjectClasses.h 4ceb6cd272 - better fix for button borders 13 rokov pred
Geometries.cpp 156aa6e4d9 * Updated class - file - handling 14 rokov pred
Geometries.h 156aa6e4d9 * Updated class - file - handling 14 rokov pred
SDL_Extensions.cpp 8fac276922 - a bit nicer stack queue. Check forum for graphics. 13 rokov pred
SDL_Extensions.h 369f0ae9c6 [PLATFORM] MinGW support added 13 rokov pred
SDL_Pixels.h c512069177 - fixed #982: 13 rokov pred