英雄无敌3(跨平台含手机)

O01eg 334bd28bd4 It compiles with -gdwarf-3 %!s(int64=11) %!d(string=hai) anos
AI e2bcac4d27 - fixed include random generator header %!s(int64=11) %!d(string=hai) anos
Mods 4203d69525 Part 2 of new spell configuration %!s(int64=11) %!d(string=hai) anos
client 1d57b75bc5 - random number generation refactoring %!s(int64=11) %!d(string=hai) anos
cmake_modules 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 %!s(int64=11) %!d(string=hai) anos
config 67450dfed6 config\creatures\neutral.json syntax fix %!s(int64=11) %!d(string=hai) anos
debian dc9fdf691a Debian update, removed empty files from trunk %!s(int64=11) %!d(string=hai) anos
editor 95034b9fa0 - Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required %!s(int64=11) %!d(string=hai) anos
launcher 791099ab33 - added *_moc suffix to imageviewer files %!s(int64=11) %!d(string=hai) anos
lib 334bd28bd4 It compiles with -gdwarf-3 %!s(int64=11) %!d(string=hai) anos
osx 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 %!s(int64=11) %!d(string=hai) anos
rpm fe1b16a7ec Some preparation towards mantis #1743: %!s(int64=11) %!d(string=hai) anos
scripting 463073ebfa Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h %!s(int64=11) %!d(string=hai) anos
server 1d57b75bc5 - random number generation refactoring %!s(int64=11) %!d(string=hai) anos
test 4a4584f53c [c::b] +working Test project file %!s(int64=11) %!d(string=hai) anos
.gitignore 1d57b75bc5 - random number generation refactoring %!s(int64=11) %!d(string=hai) anos
AUTHORS 760ae7d44a Changes related to Debian packaging, based on josch patch %!s(int64=11) %!d(string=hai) anos
CCallback.cpp 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. %!s(int64=11) %!d(string=hai) anos
CCallback.h c6238588bd Rename new files. %!s(int64=11) %!d(string=hai) anos
CMakeLists.txt 7356145c3a updated LD_RUNPATH_SEARCH_PATHS %!s(int64=11) %!d(string=hai) anos
ChangeLog 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 %!s(int64=11) %!d(string=hai) anos
Global.h 1d57b75bc5 - random number generation refactoring %!s(int64=11) %!d(string=hai) anos
README c70bb25146 Hopefully - more useful readme file %!s(int64=11) %!d(string=hai) anos
README.linux 5cbec833c2 - (linux) XDG filesystem support %!s(int64=11) %!d(string=hai) anos
VCMI_VS10.sln b1428bcd24 - Compile fix for editor - Renamed /Editor to /editor and Scripting/ERM to scripting/erm - Removed unused ipch folder and format file - Removed ancient lua folder %!s(int64=12) %!d(string=hai) anos
VCMI_VS11.sln f217c61131 Added launcher to solution, fixed .rc file so launcher has its icon. %!s(int64=12) %!d(string=hai) anos
VCMI_global.props a50e9219c2 Launcher works for me. %!s(int64=12) %!d(string=hai) anos
VCMI_global_debug.props 6ac70d6a0b Partially reverting r3191: DLL_LINKAGE on registerTypes def breaks compilation for MSVC. The function definition cannot be marked as dll import (and that happened, when it was included in CGameHandler.cpp) %!s(int64=12) %!d(string=hai) anos
VCMI_global_release.props bcf8cab19a Project files update/cleanup. %!s(int64=13) %!d(string=hai) anos
VCMI_global_user.props a50e9219c2 Launcher works for me. %!s(int64=12) %!d(string=hai) anos
license.txt 645ed84978 * license (GPL v2 or later) %!s(int64=17) %!d(string=hai) anos
vcmi.workspace 0682c2fa60 add Test project to workspace %!s(int64=11) %!d(string=hai) anos
vcmibuilder 760ae7d44a Changes related to Debian packaging, based on josch patch %!s(int64=11) %!d(string=hai) anos
vcmimanual.tex 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 %!s(int64=11) %!d(string=hai) anos

README

# VCMI Project
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

## Links

* Homepage: http://vcmi.eu/
* Wiki: http://wiki.vcmi.eu/
* Forums: http://forum.vcmi.eu/
* Bugtracker: http://bugs.vcmi.eu/

## Installation
For installation of latest release see release announcement on http://vcmi.eu/

For building from source see project wiki at http://wiki.vcmi.eu/

## Copyright and license

VCMI Project is released under GPL version 2 or later

Copyright (C) 2007-2014 VCMI Team (check AUTHORS file for the contributors list)