DjWarmonger 361e58eddb Applied patch from #749 14 年之前
..
vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 年之前
AdventureMapButton.cpp 19f0836211 Fixed #712 and #713 14 年之前
AdventureMapButton.h 19f0836211 Fixed #712 and #713 14 年之前
CAdvmapInterface.cpp aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 年之前
CAdvmapInterface.h 0f605256e9 - added new files to build system 14 年之前
CAnimation.cpp 19f0836211 Fixed #712 and #713 14 年之前
CAnimation.h 19f0836211 Fixed #712 and #713 14 年之前
CBattleInterface.cpp 361e58eddb Applied patch from #749 14 年之前
CBattleInterface.h 2d3caec79b * Implemented parabolic trajectory of the trebuchet 14 年之前
CBitmapHandler.cpp 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 年之前
CBitmapHandler.h b4edd10e6c * beegee's comments patch 14 年之前
CCastleInterface.cpp b4144dc616 Callback jugglery, part 1. 14 年之前
CCastleInterface.h e494171de3 - several changes to get reusable code 14 年之前
CConfigHandler.cpp 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 年之前
CConfigHandler.h 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 年之前
CCreatureAnimation.cpp 7962a9bc47 * Fixed #30 14 年之前
CCreatureAnimation.h 7962a9bc47 * Fixed #30 14 年之前
CCreatureWindow.cpp 936005aa1c Correct, yet ugly handling of Magic Resistance. 14 年之前
CCreatureWindow.h 4af4f0a707 Compile and warning fixes. 14 年之前
CCursorHandler.cpp eecb470e74 Fixed all warnings "take address of temporary". 14 年之前
CCursorHandler.h 66b708c168 * PreGame interface gets now redrawn every frame. 14 年之前
CDefHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 年之前
CDefHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 年之前
CGameInfo.cpp 471c23ba71 Compile fixes, more work on new artifact system. 15 年之前
CGameInfo.h b4edd10e6c * beegee's comments patch 14 年之前
CHeroWindow.cpp a461326380 Fixed #634 and #703. 14 年之前
CHeroWindow.h c165593896 (linux) added new files into the makefiles and compile fixes. 14 年之前
CKingdomInterface.cpp 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 年之前
CKingdomInterface.h b4edd10e6c * beegee's comments patch 14 年之前
CMT.cpp 9775f88045 Version bump. 14 年之前
CMessage.cpp df062614d7 Fixed #260, improvement for #250. 14 年之前
CMessage.h b4edd10e6c * beegee's comments patch 14 年之前
CMusicBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 年之前
CMusicHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 年之前
CMusicHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 年之前
CPlayerInterface.cpp 2d61fab7e9 * Probably fixed #655. 14 年之前
CPlayerInterface.h b4144dc616 Callback jugglery, part 1. 14 年之前
CPreGame.cpp f7a4bb906c Several minor cleanups. 14 年之前
CPreGame.h 45fba15511 * Reverted previously changed PreGame code 14 年之前
CSndHandler.cpp 953a3bf165 Final changes for 0.84b: 14 年之前
CSndHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 年之前
CSoundBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 年之前
CSpellWindow.cpp b4144dc616 Callback jugglery, part 1. 14 年之前
CSpellWindow.h b4edd10e6c * beegee's comments patch 14 年之前
CVideoHandler.cpp 98577e402f av_free_packet is a library call. Don't reproduce its code here. 14 年之前
CVideoHandler.h 45fba15511 * Reverted previously changed PreGame code 14 年之前
Client.cpp 361e58eddb Applied patch from #749 14 年之前
Client.h 9775f88045 Version bump. 14 年之前
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 年之前
FontBase.h 38837ebfc9 Implementation of WOG and ROE campaign selection screen 14 年之前
FunctionList.h b4edd10e6c * beegee's comments patch 14 年之前
GUIBase.cpp aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 年之前
GUIBase.h 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 年之前
GUIClasses.cpp aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 年之前
GUIClasses.h 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 年之前
Graphics.cpp 617e1f962e New files for lib: 14 年之前
Graphics.h 5e0b0e49b2 * bug 392 fixed 14 年之前
Makefile.am 7908a1a61d Makefiles update - new files 14 年之前
Makefile.in ecb3508690 (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 14 年之前
NetPacksClient.cpp 2d61fab7e9 * Probably fixed #655. 14 年之前
SDL_Extensions.cpp ec76876bda drawBorder should not crash when attempted drawing outside the surface. 14 年之前
SDL_Extensions.h 450ae1772c - Buttons optimization - less memory and CPU usage 14 年之前
SDL_framerate.cpp 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 年之前
SDL_framerate.h 69364b5b60 Various gcc compile fixes, and updates to linux code. 14 年之前
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 17 年之前
VCMI_client.rc 78517a4397 * fixed previous fix 16 年之前
VCMI_client.vcxproj b07e8fbfa4 For 0.84c dev build. 14 年之前
mapHandler.cpp eecb470e74 Fixed all warnings "take address of temporary". 14 年之前
mapHandler.h 5e0b0e49b2 * bug 392 fixed 14 年之前
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 年之前
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 年之前