Ivan Savenko ff8d36c350 It is now possible to define game settings in rmg template 1 year ago
..
ai e9e5948d61 NKAI: take into account 7lvl creature cost when we consider what resources we need 1 year ago
creatures f309a4eb82 Exclude some AB creatures from randomization picks 1 year ago
factions d34b4a141e Split map object visit from town building visit. Removes side effects 1 year ago
heroes 609906f015 code review (first part) 1 year ago
objects 789e370950 Add compatibility for old vcmi maps 1 year ago
schemas ff8d36c350 It is now possible to define game settings in rmg template 1 year ago
spells 822677af77 More correct frenzy spell creature immunities 1 year ago
widgets 4704e92d98 adjust resource naming 1 year ago
ERMU_to_picture.json 35622913f9 Convert ERMU_to_picture.txt into ERMU_to_picture.json. 14 years ago
NEUTRAL.PAL 9aff190899 Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 16 years ago
ambientSounds.json b57a07b10f Restored ambient sounds functionality 2 years ago
artifacts.json 51b7de4b98 Fix double off-by-one bug with CREATURE_GROWTH bonus 1 year ago
battleEffects.json a0bd46c9dd Fix teleport animation speed 2 years ago
battleStartpos.json d931ff75fc Fixed positioning of units in tight formation to match H3 2 years ago
battlefields.json 9e49587749 Replace bonus string description with metastring that can properly 1 year ago
battles_graphics.json 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 years ago
biomes.json 9305f360d1 Actually, lava will only have 3 obstacle sets without mods 1 year ago
bonuses.json 9c4d4e89d6 disintegrate 1 year ago
buildingsLibrary.json 36c1ed670f Support for configurable town fortifications 1 year ago
campaignMedia.json a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
campaignOverrides.json 609906f015 code review (first part) 1 year ago
campaignSets.json 4d8414bd3d unlock functionality 2 years ago
campaign_regions.json da38ad5f5c code review 1 year ago
commanders.json 9dd1dbfe37 Fix wrong comment 1 year ago
difficulty.json 3fe8872abd Update difficulty.json 1 year ago
filesystem.json f20cffffd9 Remove no longer used path from wog 1 year ago
fonts.json 8367729235 Added option to define true type fonts size for each xbrz mode 1 year ago
gameConfig.json 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 year ago
heroClasses.json 0ac844e958 Fixed Reverse-Assignment of Dungeon Hero Classes 1 year ago
highscoreCreatures.json 9917db71cc fix crash on score outside 0...500 range 1 year ago
mainmenu.json ac1c36b7e2 Fixed not working shortcuts on some buttons in main menu 1 year ago
mapOverrides.json bffc28d9a6 Allow standard defeat on 'To kill a hero' map, in line with H3 1 year ago
obstacles.json a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
randomMap.json 5c6a146952 Use HoTA values for water treasures 1 year ago
resources.json 9f6270a1f7 Fxied #306 and #856. 13 years ago
rivers.json 3bce245780 Moved hardcoded terrain palette-cycling animations to config 2 years ago
roads.json c6d62c6297 Added translatable strings for roads & rivers, for use in editor 2 years ago
shortcutsConfig.json a42afa2910 code review 1 year ago
skills.json 05bbb45824 change MANA_PER_KNOWLEGDE to percentage 1 year ago
terrainViewPatterns.json 19e851ddff Implemented configurable level of decorations for terrains 1 year ago
terrains.json d59744f26f It is now possible to define multiple music themes for terrains 1 year ago
textColors.json 621d463694 color are now html color names 2 years ago