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						AccessibilityInfo.cpp
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						AccessibilityInfo.h
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						BattleAction.cpp
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					e50efdc279
					Creature spellcast refactor (#569)
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				6 years ago | 
			
		
			
				
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						BattleAction.h
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					e50efdc279
					Creature spellcast refactor (#569)
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				6 years ago | 
			
		
			
				
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						BattleAttackInfo.cpp
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					be10694b73
					Some changes to make the battle AI smarter
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				5 years ago | 
			
		
			
				
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						BattleAttackInfo.h
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					be10694b73
					Some changes to make the battle AI smarter
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				5 years ago | 
			
		
			
				
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						BattleHex.cpp
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					a05ae78e67
					Fixed lots of warnings.
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				5 years ago | 
			
		
			
				
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						BattleHex.h
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						BattleInfo.cpp
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					ade84699b0
					found a bug in code where AI can change client gamestate directly causing sorting crash
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				4 years ago | 
			
		
			
				
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						BattleInfo.h
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					dca5d86e7a
					Fix bug: LandMine is not exploding to enemies. (#630)
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				5 years ago | 
			
		
			
				
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						BattleProxy.cpp
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						BattleProxy.h
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						CBattleInfoCallback.cpp
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					211a993c44
					Fix obstacles escaping for twohex creatures
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				5 years ago | 
			
		
			
				
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						CBattleInfoCallback.h
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					211a993c44
					Fix obstacles escaping for twohex creatures
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				5 years ago | 
			
		
			
				
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						CBattleInfoEssentials.cpp
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					39de2f6435
					Fix: Morale bonus should be shown correctly
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				5 years ago | 
			
		
			
				
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						CBattleInfoEssentials.h
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						CCallbackBase.cpp
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						CCallbackBase.h
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					c61bae4060
					Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
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				5 years ago | 
			
		
			
				
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						CObstacleInstance.cpp
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					dca5d86e7a
					Fix bug: LandMine is not exploding to enemies. (#630)
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				5 years ago | 
			
		
			
				
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						CObstacleInstance.h
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						CPlayerBattleCallback.cpp
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					a4c0ad94b1
					Code style: remove default value hints in definitions (#342)
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				8 years ago | 
			
		
			
				
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						CPlayerBattleCallback.h
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					96eb9c0ac7
					tweak
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				8 years ago | 
			
		
			
				
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						CUnitState.cpp
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					39de2f6435
					Fix: Morale bonus should be shown correctly
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				5 years ago | 
			
		
			
				
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						CUnitState.h
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					6d8f1e4530
					Fixed incorrect usage of const std::shared_ptr. Resolves 0003142.
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				5 years ago | 
			
		
			
				
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						Destination.cpp
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						Destination.h
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						IBattleState.cpp
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						IBattleState.h
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					dca5d86e7a
					Fix bug: LandMine is not exploding to enemies. (#630)
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				5 years ago | 
			
		
			
				
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						IUnitInfo.h
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						ReachabilityInfo.cpp
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					3614330b3d
					moat bypass when no targets to attack
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				4 years ago | 
			
		
			
				
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						ReachabilityInfo.h
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					3614330b3d
					moat bypass when no targets to attack
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				4 years ago | 
			
		
			
				
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						SideInBattle.cpp
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					ef2ff0c752
					Precompiled header path also needs fix
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				8 years ago | 
			
		
			
				
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						SideInBattle.h
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						SiegeInfo.cpp
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					ef2ff0c752
					Precompiled header path also needs fix
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				8 years ago | 
			
		
			
				
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						SiegeInfo.h
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					9d9c026c85
					Code style: serialize everything on own lines for easier debugging (#357)
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				8 years ago | 
			
		
			
				
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						Unit.cpp
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					3614330b3d
					moat bypass when no targets to attack
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				4 years ago | 
			
		
			
				
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						Unit.h
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					3614330b3d
					moat bypass when no targets to attack
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				4 years ago |