Andrii Danylchenko 9f55666931 rework netpacks to avoid double typeinfo 2 лет назад
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battle 9678296875 Hero interaction is now battle action 2 лет назад
events facf77b3ae vstd::unique -> std::unique 3 лет назад
filesystem cffdabf48e lib: replace SDL usage to Boost one 2 лет назад
logging 8f42c86962 Formatting: space -> tabs 3 лет назад
mapObjects 94bc418e34 Update CRewardableConstructor.cpp 2 лет назад
mapping 57ee9a9bf3 Merge vcmi/beta into vcmi/develop 2 лет назад
minizip db2a40600d Fixed some of the warnings detected by CI run 3 лет назад
registerTypes f8f6df02f3 Removed remaining hardcoded objects 2 лет назад
rmg 0627e1ecaa vcmi: remove unused variables from lib/rmg 2 лет назад
serializer c3a2dee45a Code cleanup 2 лет назад
spells e82cc56ddb vcmi: modernize lib/spells/effects 2 лет назад
vstd cb3723b54c vstd: pass separators and input by reference 2 лет назад
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 лет назад
BattleFieldHandler.cpp 47c1803c42 Finalization of refactoring: 2 лет назад
BattleFieldHandler.h 47c1803c42 Finalization of refactoring: 2 лет назад
CAndroidVMHelper.cpp 4cfc93d2da Somehow it works but JNI signatures were incorrect 2 лет назад
CAndroidVMHelper.h 9f9798d3a4 Update android JNI bindings 3 лет назад
CArtHandler.cpp 0f93b0991c Regression fixed 2 лет назад
CArtHandler.h 47c1803c42 Finalization of refactoring: 2 лет назад
CBonusTypeHandler.cpp 35775b90f8 Moved bonus names to translation 2 лет назад
CBonusTypeHandler.h 35775b90f8 Moved bonus names to translation 2 лет назад
CBuildingHandler.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
CBuildingHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
CConfigHandler.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
CConfigHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
CConsoleHandler.cpp 622e012fcf Allow ingame console to use clientside commands and print output 3 лет назад
CConsoleHandler.h da39eb789f Fix indent 2 лет назад
CCreatureHandler.cpp 0ba74fea73 Merge pull request #1515 from IvanSavenko/time_based_animations 2 лет назад
CCreatureHandler.h 0ba74fea73 Merge pull request #1515 from IvanSavenko/time_based_animations 2 лет назад
CCreatureSet.cpp d2b837b116 All creature-related texts go through translator 2 лет назад
CCreatureSet.h 9fb5d0e726 Fix stackinstance deserialization 3 лет назад
CGameInfoCallback.cpp 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 3 лет назад
CGameInfoCallback.h 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 3 лет назад
CGameInterface.cpp f0cb8b63c7 lib/CGameInterface.cpp: add MinGW workaround 2 лет назад
CGameInterface.h 5d80457eda Merge with vcmi/develop branch 3 лет назад
CGameState.cpp 286c1e522e vcmi: modernize netpacks 2 лет назад
CGameState.h 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 3 лет назад
CGameStateFwd.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
CGeneralTextHandler.cpp 50e8a62178 Remove access to creature dwellings names via CGeneralTextHandler 2 лет назад
CGeneralTextHandler.h c5f72ccdc7 Names for object supertypes are passed through translator 2 лет назад
CHeroHandler.cpp 7b8aebe4e3 vcmi: deprecate MAXED_SPELL 2 лет назад
CHeroHandler.h 27442e2950 Remove unused code 2 лет назад
CMakeLists.txt fa23965d0b Renamed for consistency BUILD_SINGLE_APP -> ENABLE_SINGLE_APP_BUILD 3 лет назад
CModHandler.cpp 39131eba3e Added translation support for mods. VCMI translations are now in mod. 2 лет назад
CModHandler.h f1ea88ae9a Merge pull request #1505 from dydzio0614/cheats-improvements 2 лет назад
CPathfinder.cpp e48bd39b9c Moved road & river handlers into a separate file 3 лет назад
CPathfinder.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 3 лет назад
CPlayerState.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
CPlayerState.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
CRandomGenerator.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
CRandomGenerator.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
CScriptingModule.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
CScriptingModule.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
CSkillHandler.cpp 5fa69dcf2f Fix description of skill-based bonuses 2 лет назад
CSkillHandler.h 19925c2c25 VcmiLua builds properly now 2 лет назад
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound 3 лет назад
CStack.cpp 388ed88b5d All artifact strings now pass through translator 2 лет назад
CStack.h d2b837b116 All creature-related texts go through translator 2 лет назад
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
CThreadHelper.cpp 9f46bf5bff Apply suggestions from code review 3 лет назад
CThreadHelper.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
CTownHandler.cpp 46931a0ecf Bugfixing 2 лет назад
CTownHandler.h 46931a0ecf Bugfixing 2 лет назад
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr 2 лет назад
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 3 лет назад
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. 2 лет назад
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
GameConstants.cpp 325c29da0d Merge remote-tracking branch 'vcmi/develop' into battle_improvements 3 лет назад
GameConstants.h b86969909a Fixes compilation due to changes in callback interface 2 лет назад
HeroBonus.cpp 57ee9a9bf3 Merge vcmi/beta into vcmi/develop 2 лет назад
HeroBonus.h 7b8aebe4e3 vcmi: deprecate MAXED_SPELL 2 лет назад
IBonusTypeHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
IGameCallback.cpp e48bd39b9c Moved road & river handlers into a separate file 3 лет назад
IGameCallback.h 2c09bfb22a Fix code formatting 3 лет назад
IGameEventsReceiver.h e9e549148d Implemented teleportation animation effect 3 лет назад
IHandlerBase.cpp 47c1803c42 Finalization of refactoring: 2 лет назад
IHandlerBase.h 47c1803c42 Finalization of refactoring: 2 лет назад
Interprocess.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
JsonDetail.cpp 2cbe6bcb47 Added common method to get names of hardcoded mod scopes 3 лет назад
JsonDetail.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
JsonNode.cpp 3ba8d708f8 Partially fixed bonuses descriptions (affected by separate old bug) 2 лет назад
JsonNode.h 695a94c3c8 Fixed all major bugs with newly converted objects 2 лет назад
LoadProgress.cpp e4ac0d4370 Editor prerequisites [part 2] (#889) 3 лет назад
LoadProgress.h e4ac0d4370 Editor prerequisites [part 2] (#889) 3 лет назад
LogicalExpression.cpp bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP 3 лет назад
LogicalExpression.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
NetPackVisitor.h 9f55666931 rework netpacks to avoid double typeinfo 2 лет назад
NetPacks.h 9f55666931 rework netpacks to avoid double typeinfo 2 лет назад
NetPacksBase.h 9f55666931 rework netpacks to avoid double typeinfo 2 лет назад
NetPacksLib.cpp 9f55666931 rework netpacks to avoid double typeinfo 2 лет назад
NetPacksLobby.h 9f55666931 rework netpacks to avoid double typeinfo 2 лет назад
ObstacleHandler.cpp 47c1803c42 Finalization of refactoring: 2 лет назад
ObstacleHandler.h 47c1803c42 Finalization of refactoring: 2 лет назад
PathfinderUtil.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 3 лет назад
Point.h 6e2d09d605 Cleanup 2 лет назад
Rect.cpp 6e2d09d605 Cleanup 2 лет назад
Rect.h 6e2d09d605 Cleanup 2 лет назад
ResourceSet.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
ResourceSet.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
RiverHandler.cpp 47c1803c42 Finalization of refactoring: 2 лет назад
RiverHandler.h 47c1803c42 Finalization of refactoring: 2 лет назад
RoadHandler.cpp 47c1803c42 Finalization of refactoring: 2 лет назад
RoadHandler.h 47c1803c42 Finalization of refactoring: 2 лет назад
ScopeGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
ScriptHandler.cpp 47c1803c42 Finalization of refactoring: 2 лет назад
ScriptHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
StartInfo.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
StartInfo.h 9f46bf5bff Apply suggestions from code review 3 лет назад
StdInc.cpp 3926920103 Rename radious -> radius 10 лет назад
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 лет назад
StringConstants.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
TerrainHandler.cpp 47c1803c42 Finalization of refactoring: 2 лет назад
TerrainHandler.h 42df5626d9 Added Color class to replace SDL_Color 2 лет назад
UnlockGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
VCMIDirs.cpp 192e856797 merge with vcmi/develop 2 лет назад
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 3 лет назад
VCMI_Lib.cpp 35775b90f8 Moved bonus names to translation 2 лет назад
VCMI_Lib.h 1468f6aded Converted terrainTypeHandler into proper handler class 3 лет назад
VCMI_lib.cbp 70786f4963 lib: remove unused header 2 лет назад
VCMI_lib.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 лет назад
VCMI_lib.vcxproj.filters 1471043cae Update visual studio project files 7 лет назад
int3.h 038db5c71b vcmi: make int3 as constexpr class 2 лет назад
vcmi_endian.h cffdabf48e lib: replace SDL usage to Boost one 2 лет назад